Potion |
|
EXPENDABLE |
Restores a small amount of health. |
1 |
10 |
8z |
66z |
Mega Potion |
|
EXPENDABLE |
Restores a moderate amount
of health. |
2 |
10 |
16z |
165z |
Antidote |
|
EXPENDABLE |
A cure for poison. |
1 |
10 |
6z |
60z |
Max Potion |
|
EXPENDABLE |
Fully restores health and
temporarily maximizes the
size of your Health Gauge. |
3 |
2 |
210z |
2,138z |
Ancient Potion |
|
EXPENDABLE |
Fully restores health and
temporarily maximizes the size of
your Health and Stamina Gauges. |
5 |
1 |
345z |
3,454z |
Nulberry |
|
EXPENDABLE |
A mysterious berry that cures various
blights. |
2 |
10 |
120z |
1,200z |
Ration |
|
EXPENDABLE |
Food that restores a bit of stamina.
It can also be used on the Portable
BBQ Grill to have a meal. |
1 |
10 |
3z |
30z |
Well-done Steak |
|
EXPENDABLE |
A hearty roast that restores health
and stamina and boosts both their
max gauges. So tasty! |
2 |
5 |
48z |
96z |
Rare Steak |
|
EXPENDABLE |
Restores health and stamina and
moderately increases the size
of your Health Gauge temporarily. |
1 |
10 |
3z |
30z |
Burnt Meat |
|
EXPENDABLE |
Restores stamina, but it may
be a bit too charred to provide
any healing effects... |
1 |
10 |
1z |
10z |
Lifepowder |
|
EXPENDABLE |
Produces a cloud that heals
you and anyone nearby. |
4 |
3 |
190z |
480z |
Raw Meat |
|
EXPENDABLE |
Meat carved from a monster.
Can be cooked, combined,
or used to set a trap. |
1 |
10 |
5z |
50z |
Barrel Bomb |
|
EXPENDABLE |
A small time bomb. |
2 |
10 |
16z |
156z |
Large Barrel Bomb |
|
EXPENDABLE |
A bomb that can be rolled after
placing it on the ground. Strike
it to trigger a powerful blast. |
3 |
2 |
52z |
518z |
Flash Pod |
|
EXPENDABLE |
Slinger ammo that causes a violent
flash on impact. Will temporarily blind
monsters if used in front of them. |
2 |
3 |
57z |
572z |
Stone |
|
EXPENDABLE |
Slinger ammo that can be used to
hit faraway plant life and bombs. |
1 |
20 |
0z |
0z |
Capture Net |
|
TOOL |
A net that can be fired from your
Slinger. Use it to capture small
creatures. |
4 |
1 |
0z |
0z |
Pitfall Trap |
|
EXPENDABLE |
A trap for catching large monsters.
It is tripped by heavy weight. |
3 |
1 |
200z |
400z |
Shock Trap |
|
EXPENDABLE |
A trap that immobilizes a target.
Use it to capture monsters. |
3 |
1 |
160z |
320z |
Whetstone |
|
TOOL |
A standard-sized whetstone. Use it
to restore a weapon's sharpness. |
4 |
1 |
0z |
0z |
Binoculars |
|
TOOL |
A tool that magnifies distant
objects and lets you learn more
about them. |
4 |
1 |
0z |
0z |
Camping Kit |
|
TOOL |
A kit with all the tools to make
camp. Use to set up and edit Pop-up
Camps in available campsites. |
4 |
1 |
0z |
0z |
Portable BBQ Grill |
|
TOOL |
A portable BBQ grill that can be
used for grilling up raw meat and
other ingredients. |
4 |
1 |
0z |
0z |
Herb |
|
EXPENDABLE |
A primary ingredient in potions. |
1 |
10 |
2z |
20z |
Antidote Herb |
|
EXPENDABLE |
A primary ingredient in
antidotes. |
1 |
10 |
2z |
20z |
Honey |
|
EXPENDABLE |
Highly nutritious honey.
Combine with potions to make
the more potent mega potion. |
2 |
10 |
45z |
90z |
Bitterbug Broth |
|
EXPENDABLE |
Bitterbug essence that has
innate healing abilities. Used as
a component in many medicines. |
1 |
10 |
2z |
20z |
Flashbug Phosphor |
|
EXPENDABLE |
Luminous essence from an insect
that emits a powerful flash when
it dies. Used to craft flash pods. |
2 |
10 |
48z |
96z |
Godbug Essence |
|
EXPENDABLE |
Essence from an insect said to
live a millennium. Combine it with
other items to add their properties. |
4 |
10 |
120z |
320z |
Thunderbug Capacitor |
|
EXPENDABLE |
Substance from an insect that emits
electricity when struck. Required to
craft Shock Traps and Thunder Ammo. |
4 |
10 |
80z |
300z |
Doshaguma Hide |
|
MATERIAL |
A Doshaguma hide. The numerous
scars on its body are proof of
its beastly, aggressive nature. |
4 |
99 |
570z |
5,700z |
Doshaguma Fur |
|
MATERIAL |
Doshaguma fur. It makes a durable
crafting material thanks to its
stiff, bristly texture. |
4 |
99 |
380z |
3,800z |
Doshaguma Claw |
|
MATERIAL |
A Doshaguma claw. Sharp as it is
tough, it can cut through muscled
prey without a single chip. |
4 |
99 |
684z |
6,840z |
Doshaguma Fang |
|
MATERIAL |
A Doshaguma fang. They grow
large and sharp so they can
pierce their prey with ease. |
4 |
99 |
836z |
8,360z |
Beast Gem |
|
MATERIAL |
A valuable jewel formed from
coagulated juices inside a
monster. Glows wildly. |
7 |
10 |
4,000z |
40,000z |
Normal Ammo |
|
SHELL |
Standard ammo. Fires multiple
shots with each pull of the trigger.
Unlimited capacity. |
1 |
99 |
0z |
0z |
Pierce Ammo |
|
SHELL |
Armor-piercing ammo. Depending
on the monster, it can deal multiple
hits. Unlimited capacity. |
1 |
99 |
0z |
0z |
Spread Ammo |
|
SHELL |
Ammo made for close combat.
Short range but high power.
Unlimited capacity. |
1 |
99 |
0z |
0z |
Sticky Ammo |
|
SHELL |
Powerful ammo that lodges
in a target and explodes.
Headshots stun. |
1 |
9 |
2z |
12z |
Cluster Bomb |
|
SHELL |
Ammo that fragments into
multiple shells upon impact.
Beware of friendly fire! |
2 |
3 |
6z |
30z |
Flaming Ammo |
|
SHELL |
Ammo that packs a punch
against monsters susceptible
to fire. |
2 |
60 |
2z |
20z |
Water Ammo |
|
SHELL |
Ammo that packs a punch
against monsters susceptible
to water. |
2 |
60 |
2z |
20z |
Thunder Ammo |
|
SHELL |
Ammo that packs a punch
against monsters susceptible
to thunder. |
2 |
60 |
2z |
20z |
Freeze Ammo |
|
SHELL |
Ammo that packs a punch
against monsters susceptible
to ice. |
2 |
60 |
2z |
20z |
Dragon Ammo |
|
SHELL |
Ammo that packs a punch
against monsters weak to
dragon. |
3 |
4 |
10z |
100z |
Poison Ammo |
|
SHELL |
Ammo that inflicts poison. Some
targets require multiple shots in
order for the status to take effect. |
2 |
12 |
2z |
15z |
Paralysis Ammo |
|
SHELL |
Ammo that causes paralysis. Some
targets require multiple shots in
order for the status to take effect. |
2 |
12 |
3z |
15z |
Sleep Ammo |
|
SHELL |
Ammo that induces sleep. Some
targets require multiple shots in
order for the status to take effect. |
2 |
12 |
2z |
15z |
Slicing Ammo |
|
SHELL |
Ammo that ejects sharp blades
on impact, which can sever tails. |
2 |
12 |
3z |
12z |
Thorngrass Pod |
|
EXPENDABLE |
Slinger ammo that lodges into
a target. Attacking where it's
lodged deals extra damage. |
1 |
3 |
0z |
0z |
Iron Ore |
|
MATERIAL |
Ore that can be smelted into a
multi-purpose metal. |
4 |
10 |
60z |
600z |
Machalite Ore |
|
MATERIAL |
Ore mined from mineral veins.
Refined Machalite Steel is far
sturdier than its iron cousin. |
4 |
10 |
160z |
1,600z |
Dragonite Ore |
|
MATERIAL |
Ore sourced from mining outcrops.
A rare material coveted for its
durability in armor crafting. |
4 |
10 |
480z |
4,800z |
Carbalite Ore |
|
MATERIAL |
Ore obtained from mining outcrops.
Still under research, but known to
yield highly pure metal. |
6 |
10 |
680z |
6,800z |
Earth Crystal |
|
MATERIAL |
Crystallized microbes sourced from
mining outcrops. Coveted as an
abrasive for polishing equipment. |
4 |
99 |
80z |
800z |
Mystery Bone |
|
MATERIAL |
A weathered bone taken from
a bonepile. Erosion has left it
too fragile to use in crafting. |
4 |
99 |
1z |
10z |
Sturdy Bone |
|
MATERIAL |
A rigid bone taken from
a bonepile. Durable but
light and easy to handle. |
4 |
99 |
500z |
5,000z |
Brute Bone |
|
MATERIAL |
A sturdy bone from a beast.
Easy to use in crafting. |
4 |
99 |
200z |
2,000z |
Colossal Bone |
|
MATERIAL |
A massive bone from a beast.
Carefully cut out and used
for crafting. |
6 |
99 |
425z |
4,250z |
Dragonbone Relic |
|
MATERIAL |
A high-quality bone taken from a
bonepile. The remains of a dragon
that once roamed these lands. |
7 |
99 |
1,600z |
16,000z |
Mandragora |
|
EXPENDABLE |
A dangerous fungus said to draw
the life out of people. Required to
craft immunizers and max potions. |
3 |
10 |
40z |
400z |
Blue Mushroom |
|
EXPENDABLE |
A mushroom infused with
power-enhancing effects.
Used in restorative items. |
2 |
10 |
2z |
24z |
Burst Pod |
|
EXPENDABLE |
Slinger ammo that detonates on
impact. Use it to stagger a monster
when you're in a pinch. |
1 |
5 |
0z |
0z |
Screamer Pod |
|
EXPENDABLE |
Slinger ammo that emits a harsh,
high-frequency sound that can
disrupt sensitive monsters. |
2 |
3 |
45z |
450z |
Bleeding Pod |
|
EXPENDABLE |
Slinger ammo that can be used
to inflict massive damage on
monster wounds. |
2 |
3 |
0z |
0z |
Dung Pod |
|
EXPENDABLE |
Slinger ammo that releases a
strong odor on impact. Causes
certain monsters to flee. |
2 |
10 |
20z |
120z |
Trap Tool |
|
EXPENDABLE |
A must-have item for putting
together pitfall traps and
shock traps. |
3 |
2 |
20z |
200z |
Exciteshroom |
|
EXPENDABLE |
Has a very strange aroma.
Is it edible? Is it deadly?
Required to make farcasters. |
3 |
10 |
18z |
180z |
Smokenut |
|
EXPENDABLE |
A nut that produces torrents of
smoke. Combine with other items
to add more effects. |
1 |
10 |
4z |
44z |
Ivy |
|
EXPENDABLE |
A lightweight and extremely
strong plant. Used to make
nets for pitfall traps. |
1 |
10 |
8z |
75z |
Farcaster |
|
EXPENDABLE |
Call for a wingdrake to transport
you to the nearest camp. Can
also be used during combat. |
3 |
1 |
30z |
150z |
Balahara Shell |
|
MATERIAL |
A Balahara shell. The
fulgurite it has absorbed
enhances its hardness. |
4 |
99 |
480z |
4,800z |
Balahara Scale |
|
MATERIAL |
A Balahara scale. The erosion
caused by constant digging limits
its usefulness in crafting. |
4 |
99 |
320z |
3,200z |
Balahara Skull |
|
MATERIAL |
The skull of a Balahara.
Stronger than most, it's built to
withstand harsh dives into sand. |
4 |
99 |
576z |
5,760z |
Balahara Tail |
|
MATERIAL |
A Balahara tail. Its unique, twisted
shape allows it to propel itself
through earth with great force. |
4 |
99 |
640z |
6,400z |
Chatacabra Jaw |
|
MATERIAL |
The mandible plating of a
Chatacabra. Hard protrusions
stud the thick but supple leather. |
4 |
10 |
360z |
3,600z |
Chatacabra Hide |
|
MATERIAL |
The thick hide of a Chatacabra.
Elastic and easy to mold thanks to
the monster's gluttonous diet. |
4 |
10 |
300z |
3,000z |
Chatacabra Shell |
|
MATERIAL |
Plating that covers a Chatacabra's
forelimbs. A lifetime of licking has
left it both smooth and sturdy. |
4 |
10 |
400z |
4,000z |
Chatacabra Scale |
|
MATERIAL |
A jagged scale from a Chatacabra's
hide, especially tough and well
suited for use in crafting armor. |
4 |
10 |
200z |
2,000z |
Quematrice Scale |
|
MATERIAL |
The scale of a Quematrice. Its
fine texture acts as a natural file
used to grind and polish armor. |
4 |
10 |
220z |
2,200z |
Quematrice Hide |
|
MATERIAL |
The hide of a Quematrice. Quite
thick despite its wrinkly form,
it is highly resistant to fire. |
4 |
10 |
330z |
3,300z |
Quematrice Crest |
|
MATERIAL |
The crest of a Quematrice. Its
flamboyant red color serves as
a decoy to would-be predators. |
4 |
10 |
484z |
4,840z |
Quematrice Tail |
|
MATERIAL |
The tail of a Quematrice. Its
many pleats scrape against
each other to create sparks. |
4 |
10 |
440z |
4,400z |
Wyvern Gem |
|
MATERIAL |
Throughout a wyvern's life,
impurities gather and form
this peculiar gem. |
7 |
10 |
4,000z |
40,000z |
Herbivore Shell |
|
MATERIAL |
Part of a shell taken from an
herbivore. Relatively sturdy for
a small monster material. |
4 |
10 |
100z |
1,000z |
Bulaqchi Shell |
|
MATERIAL |
A Bulaqchi shell. Great for
crafting thanks to its advanced
durability and light weight. |
4 |
10 |
100z |
1,000z |
Talioth Scale |
|
MATERIAL |
A Talioth scale. Conditioned in
harsh environments, it is built
to protect the body like armor. |
4 |
10 |
100z |
1,000z |
Sharp Fang |
|
MATERIAL |
Fangs come in many shapes
and sizes. Choose the right
fang for the job. |
4 |
10 |
100z |
1,000z |
Wingdrake Hide |
|
MATERIAL |
A material carved from
wingdrakes. Lightweight and
often used when crafting armor. |
4 |
10 |
100z |
1,000z |
Acute Fang |
|
MATERIAL |
Fangs come in many shapes
and sizes. This one is small
but can still pierce scale. |
6 |
10 |
425z |
4,250z |
Dung |
|
EXPENDABLE |
Its eye-watering stench makes
useful Slinger ammo. |
1 |
10 |
1z |
10z |
Rolled-up Dung |
|
EXPENDABLE |
A ball of condensed monster
dung. Used to make dung pods
for your Slinger. |
1 |
10 |
10z |
100z |
Rathian Scale+ |
|
MATERIAL |
A superior Rathian scale.
Looks like a normal Rathian
scale but is much harder. |
6 |
10 |
1,200z |
12,000z |
Rathian Carapace |
|
MATERIAL |
Rathian carapace prized for
its lavish green coloration.
An excellent armor material. |
6 |
10 |
1,800z |
18,000z |
Rathian Webbing |
|
MATERIAL |
A quality Rathian wing membrane.
This heat-resistant material is
often used as armor lining. |
6 |
10 |
2,160z |
21,600z |
Rathian Spike+ |
|
MATERIAL |
Rathian hairs, keen as a sword.
Longer and sturdier than normal,
they also contain more poison. |
6 |
10 |
2,400z |
24,000z |
Rathian Ruby |
|
MATERIAL |
A rare, precious gem from inside
a Rathian. Almost too nice to use. |
7 |
10 |
7,200z |
72,000z |
Toadstool |
|
EXPENDABLE |
A mushroom with poison
properties. Needed to craft
Poison Ammo and smoke bombs. |
2 |
10 |
8z |
75z |
Parashroom |
|
EXPENDABLE |
A mushroom that induces paralysis.
Needed to craft Paralysis Ammo
and tranq bombs. |
3 |
10 |
15z |
150z |
Sleep Herb |
|
EXPENDABLE |
A plant containing sleeping
agents. Needed to craft Sleep
Ammo and tranq bombs. |
1 |
10 |
5z |
50z |
Fire Herb |
|
EXPENDABLE |
A wondrous, flammable plant.
Useful for crafting explosives
and Flaming Ammo. |
2 |
20 |
4z |
44z |
Flowfern |
|
EXPENDABLE |
This plant's leaves store a great
amount of water. A component
for making Water Ammo. |
1 |
20 |
4z |
44z |
Snow Herb |
|
EXPENDABLE |
A plant that radiates ice-cold
air. Use in combinations to
create Freeze Ammo. |
2 |
20 |
6z |
64z |
Dragonfell Berry |
|
EXPENDABLE |
A mysterious berry rumored for
eons to be loathed by dragons.
Required to craft Dragon Ammo. |
4 |
10 |
78z |
780z |
First-aid Med |
|
EXPENDABLE |
Restores a small amount of health.
Returned after quest completion. |
1 |
10 |
0z |
0z |
EZ Ration |
|
EXPENDABLE |
Restores a small amount of stamina.
Not usable with Portable BBQ Grill.
Returned after quest completion. |
1 |
10 |
0z |
0z |
EZ Flash Bomb |
|
EXPENDABLE |
Slinger ammo that explodes
with a bright flash after it's fired.
Returned after quest completion. |
2 |
3 |
0z |
0z |
EZ Shock Trap |
|
EXPENDABLE |
A trap that immobilizes a target.
Use it to capture monsters.
Returned after quest completion. |
3 |
1 |
0z |
0z |
EZ Pitfall Trap |
|
EXPENDABLE |
Activates a pitfall to catch
monsters with.
Returned after quest completion. |
3 |
1 |
0z |
0z |
Gloamgrass Bud |
|
EXPENDABLE |
A plant with healing properties.
Combine with Godbug essence
to unleash its true potential. |
4 |
10 |
40z |
400z |
Might Seed |
|
EXPENDABLE |
Temporarily strengthens your
attacks when ingested by
improving energy flow. |
2 |
10 |
140z |
280z |
Adamant Seed |
|
EXPENDABLE |
Temporarily raises your
defense when ingested by
hardening tissue. |
2 |
10 |
110z |
220z |
Nitroshroom |
|
EXPENDABLE |
A hard-to-find mushroom with the
power to generate blazing heat.
Required to craft gunpowder. |
2 |
20 |
6z |
60z |
Devil's Blight |
|
EXPENDABLE |
A very rare fungus that pulses with
extreme heat. Add to a barrel bomb
for a dramatically stronger blast. |
3 |
10 |
60z |
600z |
Blastnut |
|
EXPENDABLE |
A nut that explodes its hard
contents on impact. Used to
make Sticky Ammo. |
1 |
30 |
4z |
40z |
Slashberry |
|
EXPENDABLE |
A berry that shatters into
razor-like pieces. Used
to make Slicing Ammo. |
1 |
30 |
4z |
40z |
Rey Dau Scale |
|
MATERIAL |
A Rey Dau scale. Its unique
shape allows electricity from
its organs to pass through. |
4 |
99 |
620z |
6,200z |
Rey Dau Shell |
|
MATERIAL |
The shell from a Rey Dau.
Highly conductive and capable of
producing large electrical currents. |
4 |
99 |
930z |
9,300z |
Rey Dau Thunderhorn |
|
MATERIAL |
An electrically charged Rey Dau
horn. The thick, flexible muscle
at its base lets it move freely. |
4 |
99 |
1,364z |
13,640z |
Rey Dau Wingtalon |
|
MATERIAL |
The claw-shaped energy conduit of
a Rey Dau. Coated in sharp fulgurite
blades formed by electric discharges. |
4 |
99 |
1,116z |
11,160z |
Rey Dau Tail |
|
MATERIAL |
A Rey Dau tail. Its fulgurite-
covered spines rub together to
produce a threatening melody. |
4 |
99 |
1,240z |
12,400z |
Rey Dau Plate |
|
MATERIAL |
A Rey Dau plate. The backward-
facing scale accumulates
a massive amount of energy. |
5 |
99 |
3,720z |
37,200z |
Tranq Blade |
|
EXPENDABLE |
A knife coated with a tranquilizer
that can be shot from your Slinger
to put trapped monsters to sleep. |
3 |
8 |
4z |
45z |
Poison Knife |
|
EXPENDABLE |
A knife fired with the Slinger,
inflicting poison on a target.
Returned after quest completion. |
2 |
5 |
0z |
0z |
Paralysis Knife |
|
EXPENDABLE |
A knife fired with the Slinger,
inflicting paralysis on a target.
Returned after quest completion. |
2 |
5 |
0z |
0z |
Sleep Knife |
|
EXPENDABLE |
A knife fired with the Slinger,
inflicting sleep on a target.
Returned after quest completion. |
2 |
5 |
0z |
0z |
Smoke Bomb |
|
EXPENDABLE |
Creates a large cloud of smoke when
thrown against the ground that can
hide you from a monster's sight. |
2 |
3 |
44z |
100z |
Powercharm |
|
EXPENDABLE |
An amulet that strengthens
attacks. Just carrying this
gives you demonic strength. |
5 |
1 |
0z |
0z |
Armorcharm |
|
EXPENDABLE |
An amulet that increases
defense. Just carrying this
makes your skin stone hard. |
5 |
1 |
0z |
0z |
Wyvern Ammo |
|
SHELL |
Ammo created through years
of research into Wyvern's Fire.
Short ranged, but destructive. |
3 |
5 |
6z |
62z |
Grounding Pod |
|
EXPENDABLE |
Slinger ammo that can dissipate
electricity from the area it lands. |
1 |
5 |
0z |
0z |
Mystery Orb - Armor |
|
GEM |
A sphere with faint power that
is revealed through appraisal.
Becomes a defensive decoration. |
4 |
10 |
0z |
90z |
Glowing Orb - Armor |
|
GEM |
A sphere with hidden power that
is revealed through appraisal.
Becomes a defensive decoration. |
5 |
10 |
0z |
90z |
Ancient Orb - Armor |
|
GEM |
A sphere with incredible power that
is revealed through appraisal.
Becomes a defensive decoration. |
6 |
10 |
0z |
90z |
Damaged Weapon Shard |
|
GEM |
An old, damaged weapon part.
Needs to be appraised. |
5 |
10 |
0z |
90z |
Rusted Weapon Shard |
|
GEM |
An old, rusted weapon part.
Needs to be appraised. |
6 |
10 |
0z |
90z |
Ghillie Mantle |
|
TOOL |
Temporarily conceal yourself
from view. The effect ends if you
perform an attack or take damage. |
4 |
1 |
0z |
0z |
Fishing Rod |
|
TOOL |
A tool for fishing. Cast the
lure into bodies of water and
use the reel to wind in the line. |
4 |
1 |
0z |
0z |
Energy Drink |
|
EXPENDABLE |
A Guild-approved beverage
that boosts your stamina.
Helps shake off sleep, too! |
2 |
10 |
6z |
60z |
Dash Juice |
|
EXPENDABLE |
Recovers stamina and also temporarily
reduces stamina depletion when
performing actions. |
4 |
5 |
29z |
293z |
Immunizer |
|
EXPENDABLE |
Temporarily boosts your natural
ability to recover lost health. |
3 |
10 |
92z |
923z |
Cool Drink |
|
EXPENDABLE |
Provides temporary relief
from extreme heat. |
1 |
5 |
30z |
300z |
Hot Drink |
|
EXPENDABLE |
Provides temporary relief
from extreme cold. |
1 |
5 |
25z |
250z |
Demondrug |
|
EXPENDABLE |
Temporarily boosts your
attack power by filling
you with demonic strength. |
4 |
5 |
67z |
668z |
Might Pill |
|
EXPENDABLE |
Temporarily endows you with
the strength of a mighty god.
Potent! |
4 |
5 |
280z |
2,831z |
Mega Demondrug |
|
EXPENDABLE |
Temporarily boosts your
attack power even more
than a regular Demondrug. |
5 |
5 |
283z |
2,831z |
Armorskin |
|
EXPENDABLE |
Temporarily boosts your
defense by turning your
skin as hard as rock. |
4 |
5 |
58z |
578z |
Adamant Pill |
|
EXPENDABLE |
Temporarily makes your skin
as hard as adamant. Potent! |
4 |
5 |
260z |
2,696z |
Mega Armorskin |
|
EXPENDABLE |
Temporarily boosts your
defense even more than
regular Armorskin. |
5 |
5 |
269z |
2,696z |
Herbal Medicine |
|
EXPENDABLE |
Removes all traces of poison
and restores a slight amount
of health. |
2 |
5 |
25z |
250z |
Herbal Powder |
|
EXPENDABLE |
Produces a cloud that cures
poison and heals you a bit. |
4 |
3 |
315z |
6,300z |
Demon Powder |
|
EXPENDABLE |
A mysterious powder that produces
a cloud around the area that
temporarily strengthens attacks. |
4 |
3 |
315z |
6,300z |
Hardshell Powder |
|
EXPENDABLE |
A mysterious powder; when
dispersed, temporarily
strengthens defense. |
4 |
3 |
315z |
6,300z |
Dust of Life |
|
EXPENDABLE |
Produces a cloud that restores
a large amount of health for you
and anyone nearby. |
6 |
2 |
690z |
6,900z |
Cleanser |
|
EXPENDABLE |
Immediately removes any frost
or webbing on your body. |
2 |
10 |
14z |
140z |
Poison Smoke Bomb |
|
EXPENDABLE |
Releases a cloud of toxic
mist when used. Also popular
as a household bug bomb. |
2 |
5 |
60z |
600z |
Tranq Bomb |
|
EXPENDABLE |
A hand grenade used to capture
monsters ensnared in traps. Can
be slammed against the ground. |
3 |
8 |
35z |
350z |
Throwing Knife |
|
TOOL |
A knife that can be equipped to
your Slinger. Can be coated with
a range of substances. |
4 |
1 |
0z |
0z |
Poison Pod |
|
EXPENDABLE |
Slinger ammo that inflicts
poison on a target upon
impact. |
2 |
2 |
0z |
0z |
Para Pod |
|
EXPENDABLE |
Slinger ammo that inflicts
paralysis on a target upon
impact. |
2 |
2 |
0z |
0z |
Drugged Meat |
|
EXPENDABLE |
Raw meat that puts whatever
eats it to sleep. Makes
great bait for traps. |
2 |
10 |
32z |
315z |
Brightmoss |
|
EXPENDABLE |
Slinger ammo that illuminates
dark areas when fired and can
dazzle flying monsters. |
1 |
5 |
0z |
0z |
Torch Pod |
|
EXPENDABLE |
Slinger ammo that can be used
to scare away creatures that don't
like fire and draw in those that do. |
1 |
5 |
0z |
0z |
Puddle Pod |
|
EXPENDABLE |
Slinger ammo imbued with water
element. Can remove some statuses
on monsters. |
1 |
5 |
0z |
0z |
Bomb Pod |
|
EXPENDABLE |
Slinger ammo that explodes
on impact. |
1 |
3 |
0z |
0z |
Piercing Pod |
|
EXPENDABLE |
Slinger ammo that deals piercing
damage on impact. |
1 |
3 |
0z |
0z |
Paint Pod |
|
TOOL |
Slinger ammo that makes a
monster or location temporarily
easier to find. |
4 |
1 |
0z |
0z |
Luring Pod |
|
EXPENDABLE |
Slinger ammo that can be used
to lure monsters toward yourself. |
3 |
3 |
50z |
500z |
Mega Barrel Bomb |
|
EXPENDABLE |
An upgraded large barrel bomb.
Effective against large monsters.
Can be rolled after placement. |
4 |
2 |
80z |
800z |
First-aid Med+ |
|
EXPENDABLE |
Restores a moderate amount
of health. Returned after
quest completion. |
2 |
10 |
0z |
0z |
EZ Max Potion |
|
EXPENDABLE |
Fully restores health and maximizes
the size of your Health Gauge.
Returned after quest completion. |
2 |
2 |
0z |
0z |
EZ Lifepowder |
|
EXPENDABLE |
Produces a cloud that heals
you and anyone nearby.
Returned after quest completion. |
2 |
3 |
0z |
0z |
EZ Herbal Powder |
|
EXPENDABLE |
Cures poison and restores a bit
of health for everyone nearby.
Returned after quest completion. |
4 |
3 |
0z |
0z |
EZ Demon Powder |
|
EXPENDABLE |
Temporarily strengthens attacks
for everyone nearby. Returned
after quest completion. |
4 |
3 |
0z |
0z |
EZ Hardshell Powder |
|
EXPENDABLE |
Temporarily increases defense
for everyone nearby. Returned
after quest completion. |
4 |
3 |
0z |
0z |
EZ Dust of Life |
|
EXPENDABLE |
Releases a cloud that restores a
large amount of health. Returned
after quest completion. |
2 |
2 |
0z |
0z |
EZ Tranq Bomb |
|
EXPENDABLE |
A hand grenade used to capture
monsters ensnared in traps.
Returned after quest completion. |
3 |
8 |
0z |
0z |
EZ Dung Pod |
|
EXPENDABLE |
Releases a strong odor on impact.
Returned after quest completion. |
2 |
10 |
0z |
0z |
EZ Sonic Bomb |
|
EXPENDABLE |
Slinger ammo that emits an
earsplitting sonic blast.
Returned after quest completion. |
2 |
3 |
0z |
0z |
Tinged Meat |
|
EXPENDABLE |
Raw meat that paralyzes whatever
eats it. Makes great bait for traps. |
2 |
10 |
30z |
300z |
EZ Large Barrel Bomb |
|
EXPENDABLE |
An improved large barrel bomb.
Can be rolled after being placed.
Returned after quest completion. |
3 |
2 |
0z |
0z |
EZ Farcaster |
|
EXPENDABLE |
Call for a wingdrake to transport
you to the nearest camp. Returned
after quest completion. |
3 |
1 |
0z |
0z |
Poisoned Meat |
|
EXPENDABLE |
Raw meat that poisons whatever
eats it. Makes great bait for traps. |
2 |
10 |
19z |
188z |
Deodorant |
|
EXPENDABLE |
Produces a cloud of cleansing
smoke that cures blastblight
and stench. |
2 |
10 |
8z |
80z |
Kunafa Cheese |
|
MATERIAL |
An artisan cheese made in Kunafa,
deliciously gooey when heated,
and a great addition to any dish. |
4 |
99 |
200z |
2,000z |
Sharp Kunafa Cheese |
|
MATERIAL |
A rich, decadent cheese made
by skilled craftspeople. A great
addition to any dish. |
5 |
99 |
300z |
3,000z |
Droolshroom |
|
MATERIAL |
A mushroom that grows in a secret
spot known only to Wudwuds.
A great addition to any dish. |
4 |
99 |
200z |
2,000z |
Delishroom |
|
MATERIAL |
An extremely rare delicacy that is
cause for a Wudwud celebration.
A great addition to any dish. |
5 |
99 |
300z |
3,000z |
Mud Shrimp |
|
MATERIAL |
A nutritious shrimp native to
Oilwell Basin and favored in Azuz.
A great addition to any dish. |
4 |
99 |
200z |
2,000z |
Turbid Shrimp |
|
MATERIAL |
A large, chewy shrimp packed
to the gills with nutrients.
A great addition to any dish. |
5 |
99 |
300z |
3,000z |
Fluffy Egg |
|
MATERIAL |
An egg with a yolk and white as
fluffy as the Downy Crake that
laid it. A great addition to any dish. |
4 |
99 |
200z |
2,000z |
Airy Egg |
|
MATERIAL |
A high-quality egg that sends
you straight to flavor heaven.
A great addition to any dish. |
5 |
99 |
300z |
3,000z |
Sild Garlic |
|
MATERIAL |
A highly nutritious and fragrant
bulb of garlic grown in Sild.
A great addition to any dish. |
4 |
99 |
200z |
2,000z |
Specialty Sild Garlic |
|
MATERIAL |
The ultimate bulb of garlic, grown
in just the right conditions.
A great addition to any dish. |
5 |
99 |
300z |
3,000z |
Wild Herb |
|
MATERIAL |
This herb's refreshing aroma can
mask any foul odor. A great
finishing touch to any dish. |
4 |
99 |
100z |
1,000z |
Eastern Honey |
|
MATERIAL |
Has a unique flavor, making it the
perfect secret ingredient. A great
finishing touch to any dish. |
4 |
99 |
100z |
1,000z |
Monster Chili |
|
MATERIAL |
A powerful spice that enhances
flavor and sweat production. A
great finishing touch to any dish. |
4 |
99 |
100z |
1,000z |
Jeweled Mullet Roe |
|
MATERIAL |
These fish eggs truly shine
like diamonds. A great
finishing touch to any dish. |
4 |
99 |
100z |
1,000z |
Wild Seed Oil |
|
MATERIAL |
Oil that packs both flavor and
the power of nature. A great
finishing touch to any dish. |
4 |
99 |
100z |
1,000z |
Truffle Du Conga |
|
MATERIAL |
Often dug up by its namesake,
Congalala. A great finishing
touch to any dish. |
4 |
99 |
100z |
1,000z |
Sinister Cloth |
|
MATERIAL |
Suspicious cloth found somewhere
in the Windward Plains. Drips with
an aura of pure evil. |
6 |
99 |
200z |
2,000z |
Great Hornfly |
|
MATERIAL |
Found in the Scarlet Forest.
An insect with a giant horn,
huge shell, and butterfly wings. |
6 |
99 |
200z |
2,000z |
Windward Aloe |
|
POINT |
Found in the Windward Plains. The
water stored within its plump leaves
has saved many a parched traveler. |
4 |
99 |
100z |
3z |
Fine Windward Aloe |
|
POINT |
A rarity from the Windward Plains.
A single drop of its delicious sap
transforms water into ambrosia. |
5 |
99 |
200z |
5z |
Great Windward Aloe |
|
POINT |
A treasure of the Windward Plains.
Its leaves hold enough water to
fill a bath in the driest desert. |
6 |
99 |
500z |
10z |
Sandpepper |
|
POINT |
Found in the Windward Plains.
This dried spice lends a rich and
aromatic heat to any dish. |
4 |
99 |
100z |
3z |
Fiery Sandpepper |
|
POINT |
A rarity from the Windward Plains.
A spice so hot that a single bite
opens the taster's third eye. |
5 |
99 |
200z |
5z |
Fulgurite Shard |
|
POINT |
Found in the Windward Plains.
The shape of this fulgurite was
sculpted by a chance lightning strike. |
4 |
99 |
100z |
3z |
Pure Fulgurite |
|
POINT |
A rarity from the Windward Plains.
Crystallized fulgurite, free of any
impurity. Extremely delicate. |
5 |
99 |
200z |
5z |
Thundering Fulgurite |
|
POINT |
A treasure of the Windward Plains.
A colossal fulgurite crystal, born
of a sky-splitting thunderstrike. |
6 |
99 |
500z |
10z |
Scarlet Amber Shard |
|
POINT |
Amber from the Scarlet Forest.
The bodies of fossilized insects
float in its scarlet confines. |
4 |
99 |
100z |
3z |
Fine Scarlet Amber |
|
POINT |
Rare amber from the Scarlet Forest.
Immaculate insect specimens sleep
in this amber, red as fine liquor. |
5 |
99 |
200z |
5z |
Eternal Scarlet Amber |
|
POINT |
Colossal amber from the Scarlet
Forest. Ancient life has been
sealed away inside it for eons. |
6 |
99 |
500z |
10z |
Queensbloom Pollen |
|
POINT |
Pollen from a giant flower in the
Scarlet Forest, as regal as it is
massive. Makes a heady perfume. |
6 |
99 |
800z |
10z |
Shiny Treasure |
|
POINT |
An ancient artifact Wudwuds
found in the Scarlet Forest.
Purely aesthetic in nature. |
4 |
99 |
100z |
3z |
Sparkly Treasure |
|
POINT |
A rarity of the Scarlet Forest. The
fine detail and lavish use of gold
show quite advanced techniques. |
5 |
99 |
200z |
5z |
Bulky Treasure |
|
POINT |
The sheer scale of this Scarlet
Forest rarity makes it the object
of obsession for all Wudwuds. |
6 |
99 |
500z |
10z |
Auric Oil |
|
POINT |
Exceptionally pure, golden
mineral oil from Oilwell Basin.
Used widely in Flameborn crafts. |
5 |
99 |
500z |
10z |
Antimite |
|
POINT |
A mineral from Oilwell Basin
with a unique sheen. Used by the
Flameborn in alloy production. |
4 |
99 |
100z |
3z |
Fine Antimite |
|
POINT |
An Oilwell Basin rarity too pure
to be worked by any but the
Flameborn artisans. |
5 |
99 |
200z |
5z |
Antimite Mass |
|
POINT |
A hulking antimite formation that
produces strange reactions not yet
understood by science. |
6 |
99 |
500z |
10z |
Hirabami Molting |
|
POINT |
Skin shed from a Hirabami.
Treasured by the people of the
Iceshard Cliffs as a curative. |
5 |
99 |
500z |
10z |
Wyvernscale Vase |
|
POINT |
An ancient ornamental vase found
in the Iceshard Cliffs. The techniques
used to craft it are lost to time. |
4 |
99 |
100z |
3z |
Dragonscale Vase |
|
POINT |
Each individual scale ornamenting
this vase from the Iceshard Cliffs
sparkles with a fiery brilliance. |
5 |
99 |
200z |
5z |
Large Goldenscale Vase |
|
POINT |
An exquisite, inscribed vase from
the Iceshard Cliffs. A treasure
worthy of kings, lost to the world. |
6 |
99 |
500z |
10z |
Wyveria Lantern |
|
POINT |
Fruit encased in a mesh shell, found
in the Ruins of Wyveria. A precious
source of sustenance to the natives. |
4 |
99 |
100z |
3z |
Mature Wyveria Lantern |
|
POINT |
A rarity in the Ruins of Wyveria.
The ripening process imbues the
fruit with medicinal properties. |
5 |
99 |
200z |
5z |
Origin Wylk Gem |
|
POINT |
A precious find from the Ruins of
Wyveria. More transparent than other
Wylkdrops and has considerable heft. |
5 |
99 |
500z |
10z |
Milky Cocoon Web |
|
POINT |
A curious fiber found in the Ruins
of Wyveria. A resource treasured
by the Keepers. |
5 |
99 |
500z |
10z |
Wylk Pebble |
|
POINT |
Small stones found across the East.
A rich source of energy, they are
often burned for fuel. |
4 |
99 |
100z |
3z |
Wylk Gem |
|
POINT |
A beautiful, faintly luminescent
stone occasionally found inside
Wylkdrops harvested in the East. |
5 |
99 |
200z |
5z |
Time-honed Wylk Gem |
|
POINT |
The size of this rare find from
the East is the result of an eons-
long natural formation process. |
6 |
99 |
500z |
10z |
Ancient Fossil |
|
POINT |
The blackened, stony remains of old
bones unearthed in the East. When
polished, it gains a velvety sheen. |
5 |
99 |
500z |
10z |
Drifting Sea Pot |
|
POINT |
A species of translucent sea squirts
found in the East. When salt-dried,
it becomes a fine preserved food. |
4 |
99 |
100z |
3z |
Royal Sea Pot |
|
POINT |
A rare, meatier species of sea
squirt found in the East. Keeps
its rich flavor, even when preserved. |
5 |
99 |
200z |
5z |
Gobletweed |
|
POINT |
Algae that grows in the East.
It resembles a ceremonial cup—
Cheers for finding such a beauty! |
4 |
99 |
100z |
3z |
Chaliceweed |
|
POINT |
Care must be taken not to disturb
the delicate form of this rare and
stunning algae when harvesting it. |
5 |
99 |
200z |
5z |
Nightflower Pollen |
|
POINT |
Pollen from a flower that
blooms under a full moon. It
exudes an ethereal pale glow. |
6 |
99 |
800z |
10z |
Fossilized Opal |
|
POINT |
A mass of organic material
fossilized into opal over time.
It has a deep crimson shine. |
4 |
99 |
100z |
3z |
Fossilized Fire Opal |
|
POINT |
This gorgeous fossil is marked by
an exceptionally clear and fiery
opal. A truly radiant rarity. |
5 |
99 |
200z |
5z |
Genesis Opal |
|
POINT |
The opal inclusion in this fossil
burns with the fire of creation
that first shaped this world. |
6 |
99 |
500z |
10z |
Wyvernsprout |
|
POINT |
A parasitic fungus that grows on
the bodies of dead monsters. Prized
as a symbol of reincarnation. |
6 |
99 |
800z |
10z |
Whetfish Fin |
|
EXPENDABLE |
A fish fin that greatly restores
sharpness and requires fewer
strokes than a whetstone. |
2 |
10 |
45z |
135z |
Sushifish Scale |
|
EXPENDABLE |
A scale from a Sushifish.
Slightly restores health
and treats bleeding. |
2 |
10 |
45z |
90z |
Lala Barina Shell |
|
MATERIAL |
The outer shell of a Lala
Barina. Has a dark luster and
is wonderfully lightweight. |
4 |
99 |
375z |
3,750z |
Lala Barina Claw |
|
MATERIAL |
A claw from a Lala Barina. Vivid
scarlet decorates its keen edge. |
4 |
99 |
500z |
5,000z |
Lala Barina Stinger |
|
MATERIAL |
The stinger from a Lala Barina.
Sharp as a sword, one thrust
is all it takes to subdue prey. |
4 |
99 |
550z |
5,500z |
Lala Barina Certificate |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Lala
Barina. Used to make equipment. |
4 |
99 |
250z |
2,500z |
Lala Barina Floret |
|
MATERIAL |
Hair from a Lala Barina. So
white and pristine that it could
pass for a high quality pelt. |
4 |
99 |
250z |
2,500z |
Screamer Pod |
|
EXPENDABLE |
Used as ammo for your Slinger. Emits
a harsh, high-frequency sound that
can disrupt sensitive monsters. |
2 |
6 |
1z |
1z |
Krano Copper |
|
MATERIAL |
Copper pyrite from a Kranodath's
shell. Its luster makes it a prime
material for decorations. |
4 |
99 |
500z |
5,000z |
Krano Pyrite |
|
MATERIAL |
High-quality copper pyrite from
a Kranodath's shell. Its brilliant
sheen is stunning to behold. |
6 |
99 |
1,500z |
15,000z |
Thunder Pod |
|
EXPENDABLE |
Slinger ammo imbued with thunder
element. |
1 |
5 |
0z |
0z |
Frost Pod |
|
EXPENDABLE |
Slinger ammo imbued with ice
element. |
1 |
5 |
0z |
0z |
Dragon Pod |
|
EXPENDABLE |
Slinger ammo imbued with dragon
element. |
1 |
5 |
0z |
0z |
Fresh Honey |
|
EXPENDABLE |
Special honey gathered from
Y'sai's spot. Can be delivered to
Provisions, who's running low. |
4 |
3 |
0z |
0z |
Frostburst |
|
EXPENDABLE |
Slinger ammo imbued with the ice
element. Use it to stagger a
monster when you're in a pinch. |
1 |
5 |
0z |
0z |
Dragonstrike Nut |
|
EXPENDABLE |
A nut that explodes on
impact. Used to make
Wyvern Ammo. |
2 |
5 |
12z |
60z |
Bomberry |
|
EXPENDABLE |
A berry that ruptures on impact.
Used to make cluster bombs. |
2 |
10 |
12z |
60z |
Chatacabra Certificate |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted a Chatacabra.
Used to make equipment. |
4 |
99 |
200z |
2,000z |
Chatacabra Scale+ |
|
MATERIAL |
A high-quality Chatacabra scale.
Its enhanced durability makes
it impervious to most blows. |
6 |
99 |
850z |
8,500z |
Chatacabra Jaw+ |
|
MATERIAL |
Fine plating from a Chatacabra's
hulking jaw. Its density and heft
are quite impressive. |
6 |
99 |
1,530z |
15,300z |
Chatacabra Hide+ |
|
MATERIAL |
A high-quality Chatacabra hide.
Tempered by its harsh environment.
Makes a fine crafting material. |
6 |
99 |
1,275z |
12,750z |
Chatacabra Carapace |
|
MATERIAL |
Stout plating from a Chatacabra's
arms. Constant friction with the
ground has polished it to gleam. |
6 |
99 |
1,700z |
17,000z |
Chatacabra Certificate S |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted a Chatacabra.
Used to make equipment. |
6 |
99 |
850z |
8,500z |
Xu Wu Certificate S |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Xu Wu.
Used to make equipment. |
6 |
99 |
1,820z |
18,200z |
Quematrice Igniter |
|
MATERIAL |
Flammable fluids from a Quematrice,
expelled as a gas then ignited by
sparks from its coarse tail. |
4 |
99 |
396z |
3,960z |
Quematrice Certificate |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted a Quematrice.
Used to make equipment. |
4 |
99 |
220z |
2,200z |
Quematrice Scale+ |
|
MATERIAL |
A high-quality Quematrice scale.
Its keen ridges allow it to cleave
stone in a single stroke. |
6 |
99 |
870z |
8,700z |
Quematrice Hide+ |
|
MATERIAL |
Fine Quematrice hide, hardened by
the struggle to survive. Offers
exceptional fire protection. |
6 |
99 |
1,305z |
13,050z |
Quematrice Igniter+ |
|
MATERIAL |
Especially viscous fluid from a
Quematrice. The gas it releases
burns at a perilous temperature. |
6 |
99 |
1,566z |
15,660z |
Quematrice Crest+ |
|
MATERIAL |
The large crest of a Quematrice.
Colored an angry red and shaken
violently in a show of aggression. |
6 |
99 |
1,914z |
19,140z |
Quematrice Certificate S |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted a Quematrice.
Used to make equipment. |
6 |
99 |
870z |
8,700z |
Lala Barina Floret+ |
|
MATERIAL |
High-quality hair from a Lala
Barina. Its delicate, transparent
strands dance in the wind. |
6 |
99 |
900z |
9,000z |
Lala Barina Carapace |
|
MATERIAL |
The hard carapace of a Lala
Barina. A bit of polish will
make it shine black as night. |
6 |
99 |
1,350z |
13,500z |
Lala Barina Claw+ |
|
MATERIAL |
A sharp claw from a Lala Barina.
The deep crimson tip mirrors
the blood of countless victims. |
6 |
99 |
1,620z |
16,200z |
Lala Barina Stinger+ |
|
MATERIAL |
The razor-sharp stinger of a Lala
Barina. Capable of piercing even
the thickest armor. |
6 |
99 |
1,800z |
18,000z |
Lala Barina Certificate S |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Lala
Barina. Used to make equipment. |
6 |
99 |
900z |
9,000z |
Balahara Certificate |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Balahara.
Used to make equipment. |
4 |
99 |
320z |
3,200z |
Balahara Scale+ |
|
MATERIAL |
A high-quality Balahara scale.
Thick and durable enough to carve
through stone without a scratch. |
6 |
99 |
1,020z |
10,200z |
Balahara Carapace |
|
MATERIAL |
A hard Balahara carapace. A
quality material from a specimen
wrapped in pure fulgurite. |
6 |
99 |
1,530z |
15,300z |
Balahara Skull+ |
|
MATERIAL |
A Balahara's pointy skull. An
incredibly tough shell that digs
through hard bedrock with ease. |
6 |
99 |
1,836z |
18,360z |
Balahara Certificate S |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Balahara.
Used to make equipment. |
6 |
99 |
1,020z |
10,200z |
Doshaguma Certificate |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted a Doshaguma.
Used to make equipment. |
4 |
99 |
380z |
3,800z |
Doshaguma Fur+ |
|
MATERIAL |
High-quality Doshaguma fur.
So accustomed to harsh climes
that it's akin to armor. |
6 |
99 |
1,300z |
13,000z |
Doshaguma Hide+ |
|
MATERIAL |
High-quality Doshaguma hide. Its
thick, comfortable weight gives
reassurance to those who wear it. |
6 |
99 |
1,950z |
19,500z |
Doshaguma Claw+ |
|
MATERIAL |
A sharp Doshaguma claw. One
poke pierces skin, and one
swipe tears flesh from bone. |
6 |
99 |
2,340z |
23,400z |
Doshaguma Fang+ |
|
MATERIAL |
A sharp Doshaguma fang. Proof
of its owner's feral nature in its
ability to chew through even bone. |
6 |
99 |
2,860z |
28,600z |
Doshaguma Certificate S |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted a Doshaguma.
Used to make equipment. |
6 |
99 |
1,300z |
13,000z |
Uth Duna Scale |
|
MATERIAL |
A scale from an Uth Duna.
Glistens in a kaleidoscope
of colors. |
4 |
99 |
600z |
6,000z |
Uth Duna Hide |
|
MATERIAL |
The hide of an Uth Duna. Highly
prized for its density and
spectacularly vibrant pattern. |
4 |
99 |
900z |
9,000z |
Uth Duna Cilia |
|
MATERIAL |
Extremely fine hair from an Uth
Duna. When woven together, it
forms a thin, watery membrane. |
4 |
99 |
1,080z |
10,800z |
Uth Duna Tentacle |
|
MATERIAL |
A tentacle from the back of an
Uth Duna. Covered in a gelatinous
mix of water and body fluid. |
4 |
99 |
1,200z |
12,000z |
Uth Duna Claw |
|
MATERIAL |
A claw from an Uth Duna. Its
curvature helps to anchor it
against the waves it creates. |
4 |
99 |
1,200z |
12,000z |
Uth Duna Plate |
|
MATERIAL |
A rare plate from an Uth Duna.
Hailed as a symbol of Plenty due
to the amount of water it holds. |
5 |
99 |
3,600z |
36,000z |
Uth Duna Certificate |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted an Uth
Duna. Used to make equipment. |
4 |
99 |
600z |
6,000z |
Uth Duna Scale+ |
|
MATERIAL |
A high-quality scale from an Uth
Duna. Thin grooves allow it to
store water to strengthen itself. |
6 |
99 |
2,350z |
23,500z |
Uth Duna Hide+ |
|
MATERIAL |
A high-quality hide from an
Uth Duna. Its pattern holds
an almost divine beauty. |
6 |
99 |
3,525z |
35,250z |
Uth Duna Cilia+ |
|
MATERIAL |
High-quality Uth Duna hair. Weak
to cutting force, but can hold
a vast amount of water. |
6 |
99 |
4,230z |
42,300z |
Uth Duna Tentacle+ |
|
MATERIAL |
An elegant and flexible tentacle
from an Uth Duna. A membrane of
water surrounds it like a veil. |
6 |
99 |
4,700z |
47,000z |
Uth Duna Claw+ |
|
MATERIAL |
A sharp claw from an Uth Duna.
Heavy enough to easily crush
even the thickest trees. |
6 |
99 |
4,700z |
47,000z |
Uth Duna Watergem |
|
MATERIAL |
A rare jewel that developed within
an Uth Duna. Said to wield the
power of a devastating flood. |
7 |
99 |
14,100z |
141,000z |
Uth Duna Certificate S |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted an Uth
Duna. Used to make equipment. |
6 |
99 |
2,350z |
23,500z |
Rompopolo Hide |
|
MATERIAL |
A Rompopolo hide. It returns
to its original shape even
if stretched to its limit. |
4 |
99 |
360z |
3,600z |
Rompopolo Claw |
|
MATERIAL |
A claw from a Rompopolo.
Developed for the specific
purpose of piercing prey. |
4 |
99 |
540z |
5,400z |
Spotted Poison Hide |
|
MATERIAL |
A poisonous hide from a Rompopolo.
The vibrant speckles warn of its
inherent danger. |
4 |
99 |
648z |
6,480z |
Rompopolo Beak |
|
MATERIAL |
The beak of a Rompopolo.
Its disturbing shape evokes an
indescribable sense of unease. |
4 |
99 |
792z |
7,920z |
Rompopolo Certificate |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted a Rompopolo.
Used to make equipment. |
4 |
99 |
360z |
3,600z |
Rompopolo Hide+ |
|
MATERIAL |
A high-quality Rompopolo hide.
Can expand to extreme lengths
when filled with gas. |
6 |
99 |
990z |
9,900z |
Rompopolo Claw+ |
|
MATERIAL |
A sharp claw from a Rompopolo.
Perfectly suited to piercing
vitals with acute precision. |
6 |
99 |
1,485z |
14,850z |
Spotted Poison Hide+ |
|
MATERIAL |
A highly poisonous hide from a
Rompopolo. The more striking the
pattern, the more poisonous it is. |
6 |
99 |
1,782z |
17,820z |
Rompopolo Beak+ |
|
MATERIAL |
A large beak from a Rompopolo.
Its sharp point and gentle curve
strike untold fear into its prey. |
6 |
99 |
2,178z |
21,780z |
Rompopolo Certificate S |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted a Rompopolo.
Used to make equipment. |
6 |
99 |
990z |
9,900z |
Rey Dau Certificate |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Rey
Dau. Used to make equipment. |
4 |
99 |
620z |
6,200z |
Rey Dau Scale+ |
|
MATERIAL |
A high-quality Rey Dau scale.
Constant exposure to the Sandtide
made it as sturdy as it is smooth. |
6 |
99 |
2,400z |
24,000z |
Rey Dau Carapace |
|
MATERIAL |
The tough carapace of a Rey Dau.
Its complex but consistent pattern
enhances its conductivity. |
6 |
99 |
3,600z |
36,000z |
Rey Dau Bolthorn |
|
MATERIAL |
A Rey Dau horn crackling with
lightning. Durable enough to
sustain great bolts of electricity. |
6 |
99 |
5,280z |
52,800z |
Rey Dau Fulgurtalon |
|
MATERIAL |
A Rey Dau wingtalon with an
azure glow. Coated with pure,
razor-sharp fulgurite. |
6 |
99 |
4,800z |
48,000z |
Rey Dau Boltgem |
|
MATERIAL |
A rare jewel that developed
within a Rey Dau. Said to wield
the power of ten thousand storms. |
7 |
99 |
14,400z |
144,000z |
Rey Dau Certificate S |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Rey
Dau. Used to make equipment. |
6 |
99 |
2,400z |
24,000z |
Hirabami Scale |
|
MATERIAL |
A scale from a Hirabami. Though
small and lightweight, it's very
strong and easy to process. |
4 |
99 |
440z |
4,400z |
Hirabami Hide |
|
MATERIAL |
The hide of a Hirabami. Light
and smooth like cloth, it is
known for its unique texture. |
4 |
99 |
660z |
6,600z |
Hirabami Webbing |
|
MATERIAL |
Webbing from a Hirabami. Its
superb elasticity allows the
monster to float in the air. |
4 |
99 |
792z |
7,920z |
Hirabami Tail Claw |
|
MATERIAL |
A claw from the tail of a
Hirabami. Its curved shape
allows it to easily trap prey. |
4 |
99 |
880z |
8,800z |
Hirabami Certificate |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Hirabami.
Used to make equipment. |
4 |
99 |
440z |
4,400z |
Hirabami Scale+ |
|
MATERIAL |
A high-quality scale from a
Hirabami. Not only is it strong,
but also exceedingly light. |
6 |
99 |
1,140z |
11,400z |
Hirabami Hide+ |
|
MATERIAL |
A high-quality Hirabami hide.
Soft as the finest fabric, with
the warmth to endure a blizzard. |
6 |
99 |
1,710z |
17,100z |
Hirabami Webbing+ |
|
MATERIAL |
High-quality Hirabami webbing.
Can manipulate air currents even
in the fiercest blizzards. |
6 |
99 |
2,052z |
20,520z |
Hirabami Tail Claw+ |
|
MATERIAL |
A high-quality claw from the
tail of a Hirabami. No prey can
escape its scythe-like bite. |
6 |
99 |
2,280z |
22,800z |
Hirabami Certificate S |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Hirabami.
Used to make equipment. |
6 |
99 |
1,140z |
11,400z |
Ajarakan Scale |
|
MATERIAL |
A scale from an Ajarakan.
Extremely resistant, not even the
hardest of stone will scratch it. |
4 |
99 |
480z |
4,800z |
Ajarakan Shell |
|
MATERIAL |
The shell of an Ajarakan. Capable
of producing a shower of sparks
with the slightest scrape. |
4 |
99 |
720z |
7,200z |
Ajarakan Ridge |
|
MATERIAL |
The hard casing that runs along the
back of an Ajarakan. Its bright
scarlet color echoes a raging fire. |
4 |
99 |
960z |
9,600z |
Ajarakan Tail |
|
MATERIAL |
The tail of an Ajarakan. Its
uneven spikes are highly
combustible. |
4 |
99 |
960z |
9,600z |
Ajarakan Jewel |
|
MATERIAL |
A rare jewel that developed in
an Ajarakan's body. Said to wield
enough force to explode bedrock. |
4 |
99 |
864z |
8,640z |
Ajarakan Marrow |
|
MATERIAL |
Bone marrow from an Ajarakan.
Almost too hot to handle. |
5 |
99 |
2,880z |
28,800z |
Ajarakan Certificate |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted an Ajarakan.
Used to make equipment. |
4 |
99 |
480z |
4,800z |
Ajarakan Scale+ |
|
MATERIAL |
A high-quality scale from an
Ajarakan. The flame-like spikes
project the monster's hot fury. |
6 |
99 |
1,300z |
13,000z |
Ajarakan Carapace |
|
MATERIAL |
A tough Ajarakan carapace.
Even fierce explosions can't
damage it. |
6 |
99 |
1,950z |
19,500z |
Ajarakan Ridge+ |
|
MATERIAL |
A rock-solid ridge from an
Ajarakan. Reminiscent of a fire
in its color and uneven curves. |
6 |
99 |
2,600z |
26,000z |
Ajarakan Jewel+ |
|
MATERIAL |
A large jewel that developed
in an Ajarakan. Glows red, as
if holding an inferno within. |
6 |
99 |
2,340z |
23,400z |
Ajarakan Medulla |
|
MATERIAL |
The brainstem of an Ajarakan.
Constantly burning, as if all its
body heat is concentrated within. |
7 |
99 |
7,800z |
78,000z |
Ajarakan Certificate S |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted an Ajarakan.
Used to make equipment. |
6 |
99 |
1,300z |
13,000z |
Nu Udra Hide |
|
MATERIAL |
A highly-elastic Nu Udra hide.
It looks smooth but has a subtle
roughness. |
4 |
99 |
680z |
6,800z |
Nu Udra Spike |
|
MATERIAL |
A Nu Udra spike. Requires
a skilled hand to handle its
twisted, non-uniform shape. |
4 |
99 |
1,020z |
10,200z |
Nu Udra Horn |
|
MATERIAL |
A Nu Udra Horn. Curved to
protect the eyes and smattered
with small spines. |
4 |
99 |
1,496z |
14,960z |
Nu Udra Tentacle |
|
MATERIAL |
A Nu Udra tentacle. Incredibly
flexible and elastic, only the
sharpest of blades can pierce it. |
4 |
99 |
1,360z |
13,600z |
Nu Udra Oilmucus |
|
MATERIAL |
A viscous liquid made from a Nu
Udra's body fluids and oil. Adding
oil to it makes it more flammable. |
4 |
99 |
1,224z |
12,240z |
Nu Udra Cerebrospinal Fluid |
|
MATERIAL |
A strange fluid formed inside
a Nu Udra. It glows blue and
can strengthen materials. |
5 |
99 |
4,080z |
40,800z |
Nu Udra Certificate |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Nu
Udra. Used to make equipment. |
4 |
99 |
680z |
6,800z |
Nu Udra Hide+ |
|
MATERIAL |
High-quality Nu Udra hide.
Especially elastic and fire
resistant. Eternally slimy. |
6 |
99 |
2,480z |
24,800z |
Nu Udra Spike+ |
|
MATERIAL |
A quality Nu Udra spike. Will
gouge out the surrounding flesh
when removed from its victim. |
6 |
99 |
3,720z |
37,200z |
Nu Udra Horn+ |
|
MATERIAL |
A sharp Nu Udra Horn. Each one
twists eerily outward, as if in
search of something. |
6 |
99 |
5,456z |
54,560z |
Nu Udra Tentacle+ |
|
MATERIAL |
A large Nu Udra tentacle. A huge
slab of muscle that will thrash
uncontrollably even when cut off. |
6 |
99 |
4,960z |
49,600z |
Nu Udra Oilmucus+ |
|
MATERIAL |
Dense Nu Udra Oilmucus.
Burns unbelievably hot and
long once ignited. |
6 |
99 |
4,464z |
44,640z |
Nu Udra Flamegem |
|
MATERIAL |
A mysterious gem formed inside
a Nu Udra. Said to hold the power
to burn the world to the ground. |
7 |
99 |
14,880z |
148,800z |
Nu Udra Certificate S |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Nu
Udra. Used to make equipment. |
6 |
99 |
2,480z |
24,800z |
Guardian Doshaguma Fur |
|
MATERIAL |
The fur of a Guardian Doshaguma.
Energy coursing through it has
turned it white and strengthened it. |
4 |
99 |
500z |
5,000z |
Guardian Doshaguma Hide |
|
MATERIAL |
The hide of a Guardian Doshaguma.
It is especially thick and tough,
with a distinctive white pattern. |
4 |
99 |
750z |
7,500z |
Guardian Doshaguma Claw |
|
MATERIAL |
The claw of a Guardian Doshaguma.
Energy coursing through it has
turned it white and rigid. |
4 |
99 |
900z |
9,000z |
Guardian Doshaguma Fang |
|
MATERIAL |
The fang of a Guardian Doshaguma.
Tough enough to withstand the
Doshaguma's fiercely acidic saliva. |
4 |
99 |
1,100z |
11,000z |
G. Doshaguma Certificate |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted a Guardian
Doshaguma. Used to make equipment. |
4 |
99 |
500z |
5,000z |
Guardian Doshaguma Fur+ |
|
MATERIAL |
High-quality fur from a Guardian
Doshaguma. Energy coursing through
it has rendered it hard as steel. |
6 |
99 |
1,500z |
15,000z |
Guardian Doshaguma Hide+ |
|
MATERIAL |
A high-quality hide from a Guardian
Doshaguma. Tough as iron and able
to withstand any kind of attack. |
6 |
99 |
2,250z |
22,500z |
Guardian Doshaguma Claw+ |
|
MATERIAL |
An especially sharp claw from a
Guardian Doshaguma. Filled with
energy, it easily cuts through armor. |
6 |
99 |
2,700z |
27,000z |
Guardian Doshaguma Fang+ |
|
MATERIAL |
An especially sharp fang from a
Guardian Doshaguma. Mercilessly
crushes anything in its way. |
6 |
99 |
3,300z |
33,000z |
G. Doshaguma Certificate S |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted a Guardian
Doshaguma. Used to make equipment. |
6 |
99 |
1,500z |
15,000z |
Guardian Rathalos Scale |
|
MATERIAL |
A scale from a Guardian Rathalos.
Made thick and tough by the
energy coursing through it. |
4 |
99 |
560z |
5,600z |
Guardian Rathalos Shell |
|
MATERIAL |
The shell of a Guardian Rathalos.
Still radiates heat from the
energy coursing through it. |
4 |
99 |
840z |
8,400z |
Guardian Rathalos Webbing |
|
MATERIAL |
Webbing from a Guardian Rathalos.
The energy coursing through it has
enhanced its flight capabilities. |
4 |
99 |
1,008z |
10,080z |
Guardian Rathalos Tail |
|
MATERIAL |
The tail of a Guardian Rathalos.
The energy coursing through it has
made it into an adaptable material. |
4 |
99 |
1,120z |
11,200z |
G. Rathalos Certificate |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted a Guardian
Rathalos. Used to make equipment. |
4 |
99 |
560z |
5,600z |
Guardian Rathalos Scale+ |
|
MATERIAL |
A high-quality scale from a
Guardian Rathalos. Accumulated
energy has made it scorching hot. |
6 |
99 |
1,700z |
17,000z |
Guardian Rathalos Carapace |
|
MATERIAL |
The tough carapace of a Guardian
Rathalos. Durable enough to
withstand even the fiercest flames. |
6 |
99 |
2,550z |
25,500z |
Guardian Rathalos Wing |
|
MATERIAL |
A wing from a Guardian Rathalos.
Energy courses through each vein,
producing gale-force winds. |
6 |
99 |
3,060z |
30,600z |
Equipped Mantles |
|
TOOL |
The selected mantle in Change
Equipment will be reflected in
your Radial Menu/Loadouts. |
4 |
1 |
0z |
0z |
G. Rathalos Certificate S |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted a Guardian
Rathalos. Used to make equipment. |
6 |
99 |
1,700z |
17,000z |
Rath Medulla |
|
MATERIAL |
Only recently extractable due to
advances in carving techniques.
Hard to forge. |
6 |
99 |
3,036z |
30,360z |
Demon Ammo |
|
SHELL |
Ammo that produces a cloud that
temporarily strengthens attacks
in the impact zone of where it lands. |
4 |
3 |
9z |
1z |
Armor Ammo |
|
SHELL |
Ammo that produces a cloud that
temporarily strengthens defense
in the impact zone of where it lands. |
4 |
3 |
7z |
1z |
Recover Ammo |
|
SHELL |
Ammo that produces a healing
cloud in the impact zone of
where it lands. |
2 |
3 |
2z |
8z |
Tranq Ammo |
|
SHELL |
Ammo used to capture monsters
ensnared in traps. |
3 |
8 |
4z |
45z |
Exhaust Ammo |
|
SHELL |
Ammo that drains a monster's
stamina. |
2 |
12 |
3z |
15z |
Frenzy Shard |
|
MATERIAL |
A fragment of a disturbing
crystal that possesses a
hidden power. |
6 |
99 |
1,000z |
10,000z |
Jin Dahaad Scale+ |
|
MATERIAL |
A high-quality Jin Dahaad scale.
Its metallic properties prevent
it from freezing. |
6 |
99 |
2,300z |
23,000z |
Jin Dahaad Carapace |
|
MATERIAL |
The tough carapace of a Jin
Dahaad. Tough as steel without
impeding movement. |
6 |
99 |
3,450z |
34,500z |
Jin Dahaad Iceplate |
|
MATERIAL |
From the back of a Jin Dahaad,
this plate's metallic properties allow
it to freeze the surrounding air. |
6 |
99 |
4,140z |
41,400z |
Jin Dahaad Claw+ |
|
MATERIAL |
A sharp claw from a Jin Dahaad.
Terrifyingly cold, it freezes
everything it touches. |
6 |
99 |
4,600z |
46,000z |
Jin Dahaad Horn |
|
MATERIAL |
A layered horn from a Jin Dahaad.
Also acts as a heat vent. |
6 |
99 |
5,060z |
50,600z |
Jin Dahaad Icegem |
|
MATERIAL |
A rare jewel developed within
a Jin Dahaad. Said to wield the
power to freeze entire cliffs. |
7 |
99 |
13,800z |
138,000z |
Jin Dahaad Certificate S |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted a Jin Dahaad.
Used to make equipment. |
6 |
99 |
2,300z |
23,000z |
Guardian Ebony Scale |
|
MATERIAL |
A scale from a Guardian Ebony
Odogaron. Energy coursing through
it has turned parts of it white. |
4 |
99 |
540z |
5,400z |
Guardian Ebony Sinew |
|
MATERIAL |
Tightly packed sinew from
a Guardian Ebony Odogaron.
Especially strong and heavy. |
4 |
99 |
810z |
8,100z |
Guardian Ebony Claw |
|
MATERIAL |
A Guardian Ebony Odogaron claw.
Made for ripping things open, even
the slightest touch is dangerous. |
4 |
99 |
972z |
9,720z |
Guardian Ebony Fang |
|
MATERIAL |
A Guardian Ebony Odogaron fang.
Its sharp point allows it to pierce
the vitals of any prey. |
4 |
99 |
1,188z |
11,880z |
Guardian Ebony Tail |
|
MATERIAL |
A Guardian Ebony Odogaron tail.
Covered in bristled scales that
call to mind its terrible rage. |
4 |
99 |
1,080z |
10,800z |
Guardian Ebony Plate |
|
MATERIAL |
A Guardian Ebony Odogaron plate.
Energy has bolstered its draconic
power to incredible heights. |
5 |
99 |
3,240z |
32,400z |
G. Ebony Odogaron Certificate |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted a Guardian Ebony
Odogaron. Used to make equipment. |
4 |
99 |
540z |
5,400z |
Guardian Ebony Scale+ |
|
MATERIAL |
A high-quality Guardian Ebony
Odogaron scale. The flow of
pure energy has strengthened it. |
6 |
99 |
1,660z |
16,600z |
Guardian Ebony Sinew+ |
|
MATERIAL |
A large piece of sinew from a
Guardian Ebony Odogaron. Excess
energy has strengthened it greatly. |
6 |
99 |
2,490z |
24,900z |
Guardian Ebony Claw+ |
|
MATERIAL |
A sharp claw from a Guardian Ebony
Odogaron. Its saw-like form lets it
mercilessly rip apart its prey. |
6 |
99 |
2,988z |
29,880z |
Guardian Ebony Fang+ |
|
MATERIAL |
A sharp Guardian Ebony Odogaron
fang. Shrouded in misfortune,
only the bravest dare touch it. |
6 |
99 |
3,652z |
36,520z |
Guardian Ebony Gem |
|
MATERIAL |
A rare jewel that developed within
a Guardian Ebony Odogaron. Said
to hold a strange draconic power. |
7 |
99 |
9,960z |
99,600z |
G. Ebony Odogaron Certificate S |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted a Guardian Ebony
Odogaron. Used to make equipment. |
6 |
99 |
1,660z |
16,600z |
Nourishing Extract |
|
EXPENDABLE |
Can be obtained from some large
monsters. Has the ability to amplify
the effects of certain medicines. |
4 |
20 |
122z |
1,220z |
Xu Wu Hide |
|
MATERIAL |
The hide of a Xu Wu. Covered in
mucus and uniquely flexible,
it's quite a trial to work with. |
4 |
99 |
580z |
5,800z |
Golden Corneum |
|
MATERIAL |
The golden corneum of a Xu Wu.
Formed by hardened secretions that
glisten with a disturbing light. |
4 |
99 |
870z |
8,700z |
Xu Wu Tentacle |
|
MATERIAL |
A Xu Wu tentacle. It's flexible
musculature makes it perfect for
weapon and armor crafting. |
4 |
99 |
1,160z |
11,600z |
Xu Wu Claw |
|
MATERIAL |
A claw from a Xu Wu. Sharp as
a knife and able to pierce prey
without a sound. |
4 |
99 |
1,044z |
10,440z |
Xu Wu Fang |
|
MATERIAL |
A fang from a Xu Wu. Tough
enough to crush any matter
of prey. |
4 |
99 |
1,276z |
12,760z |
Xu Wu Cerebrospinal Fluid |
|
MATERIAL |
Cerebrospinal fluid from a Xu Wu.
A great deal of energy is concealed
within, causing it to glow. |
5 |
99 |
3,480z |
34,800z |
Xu Wu Certificate |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Xu Wu.
Used to make equipment. |
4 |
99 |
580z |
5,800z |
Xu Wu Hide+ |
|
MATERIAL |
A high-quality Xu Wu hide.
Tough enough to repel
a Guardian's claws and fangs. |
6 |
99 |
1,820z |
18,200z |
Golden Corneum+ |
|
MATERIAL |
A glittering golden corneum of
a Xu Wu. Further hardened by
its extremely pure secretions. |
6 |
99 |
2,730z |
27,300z |
Xu Wu Tentacle+ |
|
MATERIAL |
A high-quality Xu Wu tentacle.
Continues to squirm while being
processed, displaying its vitality. |
6 |
99 |
4,004z |
40,040z |
Xu Wu Claw+ |
|
MATERIAL |
A sharp claw from a Xu Wu. It's
longer and keener, allowing it to
more easily bring down prey. |
6 |
99 |
3,276z |
32,760z |
Xu Wu Fang+ |
|
MATERIAL |
A sharp fang from a Xu Wu. Dyed
with the blood of all the prey it has
mercilessly crushed. |
6 |
99 |
3,640z |
36,400z |
Xu Wu Umbragem |
|
MATERIAL |
A rare jewel developed within
a Xu Wu's body. Harbors a deep
and impenetrable darkness. |
7 |
99 |
10,920z |
109,200z |
Guardian Scale |
|
MATERIAL |
Contains an unknown substance.
It has lost any color it previously
had and possesses unique properties. |
4 |
99 |
500z |
5,000z |
Guardian Scale+ |
|
MATERIAL |
A high-quality Guardian scale.
Sparkles like snow, as if it had
always been pure white. |
6 |
99 |
1,500z |
15,000z |
Arkveld Tail |
|
MATERIAL |
The tail of an Arkveld. Highly prized
for the thick muscle hidden
beneath its skin and hair. |
6 |
99 |
6,000z |
60,000z |
Large Dung Pod |
|
EXPENDABLE |
Slinger ammo that releases a
strong odor on impact, causing
any surrounding monsters to flee. |
3 |
10 |
40z |
240z |
EZ Large Dung Pod |
|
EXPENDABLE |
Releases a foul odor over a wide
area on impact. Returned after
quest completion. |
3 |
10 |
0z |
0z |
Arkveld Scale+ |
|
MATERIAL |
A high-quality Arkveld scale.
Despite being incredibly dense
and hard, the edges chip easily. |
6 |
99 |
3,000z |
30,000z |
Arkveld Armorplate |
|
MATERIAL |
A durable Arkveld carapace.
Named for how its scales
overlap like plate armor. |
6 |
99 |
4,500z |
45,000z |
White Arkveld Pelt |
|
MATERIAL |
A white Arkveld pelt. Strong,
naturally twining strands create
extra protection against attacks. |
6 |
99 |
5,400z |
54,000z |
Arkveld Calloushell |
|
MATERIAL |
A linked Arkveld carapace that
is connected by flexible sinew,
allowing it to move like a chain. |
6 |
99 |
6,000z |
60,000z |
Arkveld Horn+ |
|
MATERIAL |
A sharp, pointed Arkveld horn.
So menacing, its mere sight dispirits
any who must stand against it. |
6 |
99 |
6,600z |
66,000z |
Arkveld Gem |
|
MATERIAL |
A mysterious gem that formed
inside an Arkveld. Its pulsating
white light seems to absorb life. |
7 |
99 |
18,000z |
180,000z |
Arkveld Certificate S |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted an Arkveld.
Used to make equipment. |
6 |
99 |
3,000z |
30,000z |
Heavy Blunt Pod |
|
EXPENDABLE |
Slinger ammo that inflicts
massive blunt damage where
it lands. |
2 |
2 |
0z |
0z |
Heavy Slicing Pod |
|
EXPENDABLE |
Slinger ammo that inflicts
massive severing damage where
it lands. |
2 |
2 |
0z |
0z |
Heavy Explosion Pod |
|
EXPENDABLE |
Slinger ammo that explodes on
impact, causing massive damage. |
2 |
2 |
0z |
0z |
Basic Material |
|
TOOL |
Assorted materials from target
monster obtained as bonus rewards. |
4 |
1 |
0z |
0z |
Valuable Material |
|
TOOL |
Valuable materials from target
monster obtained as bonus rewards. |
5 |
1 |
0z |
0z |
Drearisite Scraps |
|
MATERIAL |
Metal scraps manufactured in
Azuz. Can be used as a material
once smelted. |
6 |
99 |
200z |
2,000z |
Scarred Scale |
|
MATERIAL |
A material found in the Iceshard
Cliffs. Despite its scarring, it
remains tough as any other scale. |
6 |
99 |
200z |
2,000z |
Ancient Wyvern Coin |
|
POINT |
A rarity found in the East. A
coin bearing a delicate etched
relief, long out of use. |
5 |
99 |
200z |
10z |
Heavy Piercing Pod |
|
EXPENDABLE |
Slinger ammo that inflicts massive
piercing damage on impact. |
2 |
2 |
0z |
0z |
Chillshroom |
|
EXPENDABLE |
This frosty mushroom is a
primary ingredient in cool
drinks. |
3 |
10 |
18z |
180z |
Hot Pepper |
|
EXPENDABLE |
A plant spicy enough to set
your mouth on fire. Used for
making hot drinks. |
1 |
10 |
14z |
140z |
Ancient Weapon Fragment |
|
GEM |
Part of an ancient weapon.
Needs to be appraised. |
7 |
10 |
0z |
90z |
Nerscylla Shear |
|
MATERIAL |
A flexible, venomous Nerscylla
fang. Beware its lethal poison
when handling it! |
6 |
99 |
1,980z |
19,800z |
Guardian Fulgur Scale+ |
|
MATERIAL |
A high-quality Guardian Fulgur
Anjanath scale. Surprisingly heavy,
and zaps you when touched. |
6 |
99 |
1,600z |
16,000z |
Guardian Fulgur Pelt+ |
|
MATERIAL |
A high-quality Guardian Fulgur
Anjanath pelt. Wild patterns have
overshadowed its original form. |
6 |
99 |
2,400z |
24,000z |
Guardian Fulgur Fang+ |
|
MATERIAL |
A sharp fang from a Guardian Fulgur
Anjanath. Built to withstand the
fierce crushing power of its jaw. |
6 |
99 |
2,800z |
28,000z |
Guardian Fulgur Nosebone+ |
|
MATERIAL |
The nasal bone of a Guardian
Fulgur Anjanath. The mucus from
it is charged with electricity. |
6 |
99 |
3,520z |
35,200z |
Guardian Fulgur Tail |
|
MATERIAL |
A Guardian Fulgur Anjanath tail.
Packed with thick muscles that
help it maintain balance. |
6 |
99 |
3,200z |
32,000z |
Guardian Fulgur Gem |
|
MATERIAL |
A rare jewel that developed within
a Guardian Fulgur Anjanath. Said
to hold the might of the heavens. |
7 |
99 |
9,600z |
96,000z |
Herbivore Carapace |
|
MATERIAL |
A thick carapace from an
herbivore. Even the smallest
ones are incredibly durable. |
6 |
99 |
425z |
4,250z |
Bulaqchi Carapace |
|
MATERIAL |
A high-quality Bulaqchi
carapace. Easy to process
and incredibly tough. |
6 |
99 |
425z |
4,250z |
Monster Fluid |
|
MATERIAL |
A liquid bugs suck from
monsters. Mixes with insect
fluids to form an adhesive. |
4 |
99 |
200z |
2,000z |
Monster Broth |
|
MATERIAL |
A broth made from only the
thickest of a monster's
juices. Quite rich. |
6 |
99 |
850z |
8,500z |
Talioth Scale+ |
|
MATERIAL |
A high-quality Talioth scale.
Built to survive fierce battles,
but still not much to look at. |
6 |
99 |
425z |
4,250z |
Wingdrake Hide+ |
|
MATERIAL |
A rare material carved from
wingdrakes. It's both tough and
easy to work with. |
6 |
99 |
425z |
4,250z |
Piragill Fin |
|
MATERIAL |
A Piragill fin. Its sharp edge
cuts into prey like a knife
through butter. |
4 |
99 |
100z |
1,000z |
Piragill Fin+ |
|
MATERIAL |
A high-quality Piragill fin.
A deep scarlet, it will slice
flesh at the slightest touch. |
6 |
99 |
425z |
4,250z |
Kranodath Skull |
|
MATERIAL |
A Kranodath skull. Its incredible
resilience makes it a great
material for armor. |
4 |
99 |
200z |
2,000z |
Kranodath Skull+ |
|
MATERIAL |
An extra hard Kranodath skull. So
tough that it won't crack even if
you pound on it with all your might. |
6 |
99 |
425z |
4,250z |
Comaqchi Shell |
|
MATERIAL |
A Comaqchi shell. Incredibly
smooth with an attractive luster. |
4 |
99 |
200z |
2,000z |
Comaqchi Carapace |
|
MATERIAL |
A high-quality Comaqchi shell.
Its glorious color bewitches all
those who see it. |
6 |
99 |
425z |
4,250z |
Guardian Seikret Feather |
|
MATERIAL |
A Guardian Seikret feather.
Strong enough to deflect blades. |
4 |
99 |
250z |
2,500z |
Guardian Seikret Feather+ |
|
MATERIAL |
A high-quality Guardian Seikret
feather. Astoundingly lightweight,
yet perfectly resilient. |
6 |
99 |
650z |
6,500z |
Congalala Pelt |
|
MATERIAL |
The pink fur of a Congalala.
The tufts of fluffy hair are an
ideal material for clothing. |
4 |
99 |
280z |
2,800z |
Congalala Claw |
|
MATERIAL |
The long claw of a Congalala.
Large and sharp, it gouges
anything it touches. |
4 |
99 |
420z |
4,200z |
Congalala Fang |
|
MATERIAL |
A Congalala incisor. While blunt,
it is tough enough to crush even
the hardest of substances. |
4 |
99 |
504z |
5,040z |
Vibrant Pelt |
|
MATERIAL |
Vibrant hair that grows on the head
of a Congalala. The lovely colors
are proof of its position in its pack. |
4 |
99 |
616z |
6,160z |
Congalala Certificate |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Congalala.
Used to make equipment. |
4 |
99 |
280z |
2,800z |
Congalala Pelt+ |
|
MATERIAL |
High-quality Congalala fur. Stout
and resilient, an important
crafting material once processed. |
6 |
99 |
930z |
9,300z |
Congalala Claw+ |
|
MATERIAL |
A long, hard, sharp claw from the
wildest of Congalala, and no less
tricky to manage than its source. |
6 |
99 |
1,395z |
13,950z |
Congalala Fang+ |
|
MATERIAL |
An extra large Congalala fang.
Its sturdiness is better suited
for crushing than tearing. |
6 |
99 |
1,674z |
16,740z |
Vibrant Pelt+ |
|
MATERIAL |
Vibrant hair from a Congalala's head.
The tuft works as crown of sorts,
establishing its status as leader. |
6 |
99 |
2,046z |
20,460z |
Nerscylla Shell |
|
MATERIAL |
The outer shell of a Nerscylla.
Extremely light, with a distinctly
aposematic coloration. |
4 |
99 |
400z |
4,000z |
Nerscylla Chelicera |
|
MATERIAL |
The retractable venomous fang of
a Nerscylla. Handle with care! |
4 |
99 |
720z |
7,200z |
Nerscylla Claw |
|
MATERIAL |
A lightweight, scythe-like claw
that enables the Nerscylla's
swift and deadly attacks. |
4 |
99 |
600z |
6,000z |
Nerscylla Spike |
|
MATERIAL |
A dorsal spike and poison sac used
to drip poison onto prey passing
under the Nerscylla's nest. |
4 |
99 |
800z |
8,000z |
Nerscylla Certificate |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Nerscylla.
Used to make equipment. |
4 |
99 |
400z |
4,000z |
Nerscylla Carapace |
|
MATERIAL |
A sturdy Nerscylla carapace. The
porcelain-white material is highly
prized, particularly among women. |
6 |
99 |
1,100z |
11,000z |
Nerscylla Claw+ |
|
MATERIAL |
This keen Nerscylla claw lashes
out from the shadows to claim
an ever-growing list of victims. |
6 |
99 |
1,650z |
16,500z |
Nerscylla Spike+ |
|
MATERIAL |
An especially large Nerscylla
spike, prized more for its lethal
poison sac than its sharpness. |
6 |
99 |
2,200z |
22,000z |
Nerscylla Certificate S |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Nerscylla.
Used to make equipment. |
6 |
99 |
1,100z |
11,000z |
Kut-Ku Scale+ |
|
MATERIAL |
Quality scale from a Yian Kut-Ku.
Its size and weight make it even
more impressive than normal. |
6 |
99 |
970z |
9,700z |
Kut-Ku Carapace |
|
MATERIAL |
Unyielding Yian Kut-Ku carapace.
Its vivid red hue won't dim even
when exposed to intense heat. |
6 |
99 |
1,455z |
14,550z |
Kut-Ku Ear |
|
MATERIAL |
The distinctive ear of a Yian
Kut-Ku. Stretchy and resistant to
fire, it makes fine armor lining. |
6 |
99 |
2,134z |
21,340z |
Giant Beak |
|
MATERIAL |
The massive beak of a Yian Kut-Ku.
Sturdy enough to peck through
even the rockiest of terrain. |
6 |
99 |
1,940z |
19,400z |
Kut-Ku Wing |
|
MATERIAL |
Quality Yian Kut-Ku wing membrane.
A triple threat of sturdiness,
flexibility, and fire resistance. |
6 |
99 |
1,746z |
17,460z |
Yian Kut-Ku Certificate S |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Yian
Kut-Ku. Used to make equipment. |
6 |
99 |
970z |
9,700z |
Rubbery Hide |
|
MATERIAL |
Elastic, electricity-resistant hide
worn by a Nerscylla. Thought
to be from another monster. |
4 |
99 |
880z |
8,800z |
Rubbery Hide+ |
|
MATERIAL |
The quality hide of a Gypceros.
The baggy, stretchy feel of it is
oddly pleasing to the wearer. |
6 |
99 |
950z |
9,500z |
Gypceros Wing |
|
MATERIAL |
A quality Gypceros wing membrane.
Offers the same shock and poison
protection—now with comfy stretch! |
6 |
99 |
1,450z |
14,500z |
Gypceros Head |
|
MATERIAL |
The uniquely shaped head of
a Gypceros. A must-have for
Gypceros lovers! |
6 |
99 |
2,090z |
20,900z |
Gypceros Tail |
|
MATERIAL |
The tail of a Gypceros. The most
pliant body part, and thus the
most difficult part to damage. |
6 |
99 |
1,900z |
19,000z |
Gypceros Certificate S |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Gypceros.
Used to make equipment. |
6 |
99 |
950z |
9,500z |
Bird Wyvern Gem |
|
MATERIAL |
A valuable gem that can be
harvested from bird wyverns. Said
to fetch a high price on the market. |
7 |
99 |
4,000z |
40,000z |
Dash Extract |
|
EXPENDABLE |
A mysterious substance
culled from certain monsters
that increases endurance. |
4 |
20 |
56z |
560z |
Rathian Certificate S |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Rathian.
Used to make equipment. |
6 |
99 |
1,200z |
12,000z |
Blangonga Pelt+ |
|
MATERIAL |
Fine fur from a Blangonga. Its
springy resilience and warmth
make it prized in cold regions. |
6 |
99 |
1,320z |
13,200z |
Blangonga Fang+ |
|
MATERIAL |
A Blangonga canine. As large
as a human thigh, it's
basically a weapon already. |
6 |
99 |
1,980z |
19,800z |
Blangonga Whisker |
|
MATERIAL |
A glorious mustache is the
mark and pride of a Blangonga
leader, a symbol of its might. |
6 |
99 |
2,904z |
29,040z |
Blangonga Tail |
|
MATERIAL |
The tail of a Blangonga.
The silky, lustrous coat
is heavenly to the touch. |
6 |
99 |
2,640z |
26,400z |
Blangonga Certificate S |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Blangonga.
Used to make equipment. |
6 |
99 |
1,320z |
13,200z |
Gravios Carapace |
|
MATERIAL |
The sturdy carapace of a Gravios.
Fused with ore by intense heat,
it has grown abnormally tough. |
6 |
99 |
1,460z |
14,600z |
Gravios Skull |
|
MATERIAL |
The head armor of a Gravios,
hardened by its own heat.
Makes it hard to work with, too. |
6 |
99 |
3,212z |
32,120z |
Gravios Pleura+ |
|
MATERIAL |
Shell that covers a Gravios's torso.
It's grown so thick over time that
average attacks do nothing to it. |
6 |
99 |
2,920z |
29,200z |
Gravios Medulla |
|
MATERIAL |
Though hard to extract and hard
to craft, the brain stem is an
especially precious Gravios part. |
7 |
99 |
8,760z |
87,600z |
Gravios Wing |
|
MATERIAL |
The hefty wing of a Gravios.
Recently, the demand and value
of the material has been rising. |
6 |
99 |
2,190z |
21,900z |
Gravios Certificate S |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Gravios.
Used to make equipment. |
6 |
99 |
1,460z |
14,600z |
Rathalos Scale+ |
|
MATERIAL |
An extraordinarily durable
scale carved from the body
of a Rathalos. |
6 |
99 |
1,380z |
13,800z |
Rathalos Carapace |
|
MATERIAL |
This Rathalos carapace emanates
a nobility befitting the King
of the Skies. |
6 |
99 |
2,070z |
20,700z |
Rathalos Wing |
|
MATERIAL |
The wing of a Rathalos.
Skilled artisans can craft
it into strong equipment. |
6 |
99 |
2,484z |
24,840z |
Rathalos Tail |
|
MATERIAL |
A severed Rathalos tail covered
in plates and keen spines. It has
any number of uses. |
6 |
99 |
2,760z |
27,600z |
Rathalos Ruby |
|
MATERIAL |
A rare, precious gem
from inside a Rathalos.
Almost too nice to use. |
7 |
99 |
8,280z |
82,800z |
Rathalos Certificate S |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Rathalos.
Used to make equipment. |
6 |
99 |
1,380z |
13,800z |
Gore Magala Scale+ |
|
MATERIAL |
A deep black scale that seems
to devour surrounding light,
not reflect it. |
6 |
99 |
2,300z |
23,000z |
Gore Magala Carapace |
|
MATERIAL |
The Gore Magala's handsome
black suit of armor, said to
negate all blows. |
6 |
99 |
3,450z |
34,500z |
Gore Magala Wing+ |
|
MATERIAL |
A horrifying wing that casts
a hungry shadow over prey
and drives them insane. |
6 |
99 |
4,140z |
41,400z |
Gore Magala Ripclaw+ |
|
MATERIAL |
A claw from a Gore Magala's
second foreleg. It inflicts Frenzy
and generations of suffering. |
6 |
99 |
4,140z |
41,400z |
Gore Magala Tail |
|
MATERIAL |
A pliant tail covered in
reverse scales that strikes
like a whip, not a blade. |
6 |
99 |
4,600z |
46,000z |
Gore Magala Feeler+ |
|
MATERIAL |
A well-honed sensory organ from
a Gore Magala that oozes violet
melancholy from its infected tip. |
6 |
99 |
5,060z |
50,600z |
Gore Magala Nyctgem |
|
MATERIAL |
A pure, jet-black jewel that
imprisons and swallows all
nearby light. |
7 |
99 |
13,800z |
138,000z |
Gore Magala Certificate S |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Gore
Magala. Used to make equipment. |
6 |
99 |
2,300z |
23,000z |
Frenzy Crystal |
|
MATERIAL |
An unsettling crystal wreathed
in Frenzied power. Handle with
extreme care. |
7 |
99 |
2,000z |
20,000z |
Conga Pelt |
|
MATERIAL |
A Conga pelt. Sturdy and soft
to the touch but must be
deodorized before it's processed. |
4 |
99 |
100z |
1,000z |
Conga Pelt+ |
|
MATERIAL |
A high-quality Conga pelt. The
thick fur can be used to make
long-lasting equipment. |
6 |
99 |
425z |
4,250z |
Vespoid Shell |
|
MATERIAL |
A Vespoid shell. If processed
correctly, it can become just
as tough as a wyvern's hide. |
4 |
99 |
100z |
1,000z |
Vespoid Carapace |
|
MATERIAL |
The hard carapace of a Vespoid.
It takes on a unique quality
once processed. |
6 |
99 |
425z |
4,250z |
Vespoid Wing |
|
MATERIAL |
The wing of a Vespoid. Extremely
difficult to process and produces
widely varying results. |
4 |
99 |
150z |
1,500z |
Vespoid Innerwing |
|
MATERIAL |
The innerwing of a Vespoid.
Sharp and elegant, like a blade. |
6 |
99 |
637z |
6,370z |
Blango Pelt+ |
|
MATERIAL |
A high-quality Blango pelt.
Difficult to process, but
valuable nonetheless. |
6 |
99 |
425z |
4,250z |
Lightcrystal |
|
MATERIAL |
A precious and extremely hard
substance with a faint glow.
Sometimes used for crafting tools. |
5 |
99 |
1,150z |
11,500z |
Novacrystal |
|
MATERIAL |
High quality Lightcrystal. Highly
coveted for its rarity, it's used for
only the finest of metalworking. |
7 |
99 |
2,440z |
24,400z |
Firestone |
|
MATERIAL |
Ore that is scorching even at
room temperature. Its heat can
be used to fuse materials. |
4 |
99 |
860z |
8,600z |
Firecell Stone |
|
MATERIAL |
A magma-like deposit that only
trained hands can handle. Armor
made from it is first-class. |
7 |
99 |
1,720z |
17,200z |
Fucium Ore |
|
MATERIAL |
A mysterious metal found in the
Ruins of Wyveria, capable of fusing
any other materials together. |
6 |
99 |
1,020z |
10,200z |
Icium |
|
MATERIAL |
Precious metal from the Iceshard
Cliffs. Shines bright white when
the light catches it. |
4 |
99 |
500z |
5,000z |
Guardian Fulgur Certificate S |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted a Guardian Fulgur
Anjanath. Used to make equipment. |
6 |
99 |
1,600z |
16,000z |
Congalala Certificate S |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted a Congalala.
Used to make equipment. |
6 |
99 |
930z |
9,300z |
Charred Oilbone |
|
MATERIAL |
A bone found in the Oilwell Basin.
Covered in a thick coat of oil that
built up over many years. |
4 |
99 |
400z |
4,000z |
Frozen Icebone |
|
MATERIAL |
A bone found in the Iceshard
Cliffs. Tempered over millennia
deep within the frozen earth. |
4 |
99 |
400z |
4,000z |
Tough Guardian Bone |
|
MATERIAL |
A bone found in the Ruins of
Wyveria. Its peculiar shape
is unique to the local wildlife. |
4 |
99 |
600z |
6,000z |
Quality Bone |
|
MATERIAL |
A bone used as crafting material.
Its ease of use and hardness allow
it to be shaped into better gear. |
6 |
99 |
750z |
7,500z |
Crushed Crystal |
|
MATERIAL |
A shard of crystal carved from the
carcass of a Guardian. Can be used
as a melding material. |
4 |
99 |
30z |
300z |
Cloudy Crystal |
|
MATERIAL |
A hazy crystal carved from the
carcass of a Guardian. Can be
used as a melding material. |
6 |
99 |
50z |
500z |
Coruscating Crystal |
|
MATERIAL |
A glittering crystal carved from
the carcass of a Guardian. Can
be used as a melding material. |
6 |
99 |
70z |
700z |
Flame Sac |
|
MATERIAL |
A monster organ filled with
flammable powder. Handle
with extreme care. |
4 |
99 |
840z |
8,400z |
Inferno Sac |
|
MATERIAL |
A monster organ filled with
powder that ignites if it so
much as touches air. Danger! |
6 |
99 |
1,455z |
14,550z |
Aqua Sac |
|
MATERIAL |
A monster organ designed to hold
and preserve water. |
4 |
99 |
480z |
4,800z |
Torrent Sac |
|
MATERIAL |
A monster organ designed to
hold and preserve copious
amounts of water. |
6 |
99 |
1,530z |
15,300z |
Thunder Sac |
|
MATERIAL |
A monster organ that can
store up large amounts of
high voltage electricity. |
6 |
99 |
2,400z |
24,000z |
Frost Sac |
|
MATERIAL |
A monster organ filled with
extremely cold fluid. Handle
with care. |
4 |
99 |
660z |
6,600z |
Freezer Sac |
|
MATERIAL |
A monster organ with
tremendous chilling power.
Flash-freezes its surroundings. |
6 |
99 |
1,710z |
17,100z |
Poison Sac |
|
MATERIAL |
A monster organ filled with
a lethal toxin. Handle with
extreme care. |
4 |
99 |
540z |
5,400z |
Toxin Sac |
|
MATERIAL |
A monster organ filled with
an extremely potent toxin.
Even one touch can be risky. |
6 |
99 |
1,485z |
14,850z |
Lala Barina Mucus |
|
MATERIAL |
Body fluid from a Lala Barina.
A sticky, red liquid that causes
paralysis. |
4 |
99 |
450z |
4,500z |
Lala Barina Mucus+ |
|
MATERIAL |
Thick body fluid from a Lala Barina.
As red as fresh blood, it contains
a powerful paralytic. |
6 |
99 |
1,350z |
13,500z |
Sleep Sac |
|
MATERIAL |
A monster organ filled with
a knockout powder capable
of inducing sleep. |
4 |
99 |
600z |
6,000z |
Coma Sac |
|
MATERIAL |
A monster organ filled with
a dangerous powder. One whiff
can induce a coma. |
6 |
99 |
1,650z |
16,500z |
Guardian Blood |
|
MATERIAL |
Guardian blood containing an
unknown substance. A valuable
research material. |
4 |
99 |
1,100z |
11,000z |
Guardian Blood+ |
|
MATERIAL |
Guardian blood with rather
peculiar properties. Requires
further research. |
6 |
99 |
3,300z |
33,000z |
Great Hibiscus |
|
MATERIAL |
A large, brightly colored flower
found in the Ruins of Wyveria.
Spreads its seeds through the air. |
6 |
99 |
200z |
2,000z |
Dalthydon Wool |
|
MATERIAL |
A product of Kunafa. Perfectly
suited for desert life. Try
bringing it to the Smithy. |
6 |
99 |
350z |
3,500z |
Azuz Tanned Leather |
|
MATERIAL |
A product of Azuz. The leather
is repeatedly repaired for extended
use. Try taking it to the Smithy. |
6 |
99 |
350z |
3,500z |
Suja Textiles |
|
MATERIAL |
A product of Suja. Its unique pattern
has roots in Wyverian tradition.
Try taking it to the Smithy. |
6 |
99 |
350z |
3,500z |
Sild Cotton |
|
MATERIAL |
A product of Sild. A high-quality
material that can be used as-is.
Try bringing it to the Smithy. |
6 |
99 |
350z |
3,500z |
Gajau Hide |
|
MATERIAL |
The hide of a Gajau. Covered in
a thick slime that grants water
resistance. |
4 |
99 |
200z |
2,000z |
Speartuna Fin |
|
MATERIAL |
The sharp fin of a Speartuna.
Might be useful for something
if you bring it to the Smithy. |
4 |
99 |
200z |
2,000z |
Commission Ticket |
|
MATERIAL |
A ticket in the image of a hunter
who traveled to the New World.
Try taking it to the Smithy. |
6 |
99 |
350z |
3,500z |
Mimiphyta Ticket |
|
MATERIAL |
A ticket depicting the ecology
of Mimiphyta. Give it to the
Smithy to get special equipment. |
6 |
99 |
350z |
3,500z |
Mystery Orb - Sword |
|
GEM |
A sphere with faint power that
is revealed through appraisal.
Becomes an offensive decoration. |
4 |
10 |
0z |
90z |
Glowing Orb - Sword |
|
GEM |
A sphere with hidden power that
can be revealed through appraisal.
Becomes an offensive decoration. |
5 |
10 |
0z |
90z |
Ancient Orb - Sword |
|
GEM |
A sphere with incredible power that
can be revealed through appraisal.
Becomes an offensive decoration. |
6 |
10 |
0z |
90z |
Armor Sphere |
|
MATERIAL |
Reacts uniquely to heat. Fuse
this to armor to improve it by
a tiny amount. |
4 |
99 |
80z |
800z |
Armor Sphere+ |
|
MATERIAL |
Reacts uniquely to heat. Fuse
this to armor to improve it by
a small amount. |
5 |
99 |
200z |
2,000z |
Advanced Armor Sphere |
|
MATERIAL |
Reacts uniquely to heat. Fuse
this to armor to improve it. |
6 |
99 |
300z |
3,000z |
Hard Armor Sphere |
|
MATERIAL |
A rigid, high-density armor
sphere. Fuse this to armor to
improve it by a great amount. |
7 |
99 |
400z |
4,000z |
Rocksteady Mantle |
|
TOOL |
Negates damage reactions, protects
hearing, grants wind and tremor
resistance, and reduces damage. |
4 |
1 |
0z |
0z |
Mending Mantle |
|
TOOL |
Steadily restores health over a set
amount of time. |
4 |
1 |
0z |
0z |
Evasion Mantle |
|
TOOL |
Upon just evading a blow, triggers
a special evasive maneuver that
boosts attack and alters combos. |
4 |
1 |
0z |
0z |
Corrupted Mantle |
|
TOOL |
Decreases health, but raises affinity
and weapon stats. Attack and affinity
further increased in certain conditions. |
4 |
1 |
0z |
0z |
Wyvern Egg |
|
MATERIAL |
A flying wyvern's egg. Deliver
it back to camp...if you can. |
5 |
1 |
250z |
2,500z |
Charred Lizard |
|
EXPENDABLE |
A lizard charred crispy by Wudwuds.
Removes all traces of poison and
restores both health and stamina. |
4 |
10 |
80z |
800z |
Wild Jerky |
|
EXPENDABLE |
Dried meat beloved for its wild
flavor and toughness. Increases
natural healing and cures bleeding. |
2 |
5 |
10z |
98z |
Catalyst |
|
EXPENDABLE |
Works with other materials to
enhance their effects. Cannot
be used by itself. |
2 |
5 |
48z |
480z |
Gunpowder |
|
EXPENDABLE |
A dangerous substance that
explodes when struck or heated.
Used in Large Barrel Bombs. |
2 |
20 |
45z |
90z |
Small Barrel |
|
EXPENDABLE |
A small, empty barrel.
Combine with fire herbs
to make it into a bomb. |
1 |
10 |
8z |
80z |
Large Barrel |
|
EXPENDABLE |
A large, empty barrel.
Combine with gunpowder
to make it into a bomb. |
2 |
5 |
21z |
210z |
Spider Web |
|
EXPENDABLE |
A very sticky web. Used
to craft pitfall traps. |
1 |
10 |
6z |
60z |
Net |
|
EXPENDABLE |
A sturdy net that supports a certain
amount of weight without breaking.
Perfect for pitfall traps. |
2 |
10 |
54z |
108z |
Gunpowderfish Scale |
|
EXPENDABLE |
A Gunpowderfish scale. Combine
with a large barrel bomb to
dramatically increase its firepower. |
3 |
5 |
150z |
300z |
Burst Arowana Scale |
|
EXPENDABLE |
A Burst Arowana scale. Combine
with Normal Ammo to make a
large amount of Slicing Ammo. |
2 |
5 |
45z |
90z |
Bomb Arowana Scale |
|
EXPENDABLE |
A Bomb Arowana scale. Combine
with Normal Ammo to make a
large amount of Sticky Ammo. |
2 |
5 |
135z |
270z |
Gilded Scale |
|
MATERIAL |
A Goldenfry scale. Used by
artisans in their crafts. |
4 |
99 |
500z |
5,000z |
Golden Scale |
|
MATERIAL |
A Goldenfish scale. They shimmer
like only pure gold can. |
4 |
99 |
1,000z |
10,000z |
Platinum Scale |
|
MATERIAL |
A Platinumfish scale. They give
off a beautiful gleam. |
4 |
99 |
2,000z |
20,000z |
Pick-a-meal Voucher |
|
MATERIAL |
Exchange this voucher in the
Grand Hub Canteen for one order
of your favorite regional meal. |
5 |
1 |
500z |
5,000z |
Steel Melding Ticket |
|
MATERIAL |
A ticket used by Wyverians. Hand
it over when melding decorations
to get a slight discount. |
5 |
99 |
10z |
100z |
Silver Melding Ticket |
|
MATERIAL |
A ticket used by Wyverians. Hand
it over when melding decorations
to get a discount. |
6 |
99 |
50z |
500z |
Steel Relic Ticket |
|
MATERIAL |
A ticket used by Wyverians. Hand
it over when melding relics to
get a slight discount. |
5 |
99 |
10z |
100z |
Silver Relic Ticket |
|
MATERIAL |
A ticket used by Wyverians. Hand
it over when melding relics to
get a discount. |
6 |
99 |
50z |
500z |
Steel Egg |
|
MATERIAL |
An egg of glittering steel.
Rare but useless to hunters.
Sells for a good price. |
4 |
99 |
1,000z |
10,000z |
Silver Egg |
|
MATERIAL |
An egg of glittering silver.
Rare but useless to hunters.
Sells for a very good price. |
4 |
99 |
10,000z |
100,000z |
Golden Egg |
|
MATERIAL |
An egg of glittering gold.
Valuable but useless to hunters.
Sells for a fortune. |
4 |
99 |
20,000z |
200,000z |
Heavy Armor Sphere |
|
MATERIAL |
A solid, high-density armor
sphere. Fuse this to armor to
improve it by a vast amount. |
8 |
99 |
600z |
6,000z |
Monster Keenbone |
|
MATERIAL |
Bone obtained from high-rank large
monsters. It has a razor sharp tip
that retains its strength after forging. |
6 |
99 |
800z |
8,000z |
Monster Hardbone |
|
MATERIAL |
Precious bone obtained from high
rank large monsters. Their rarity
makes them highly sought after. |
6 |
99 |
1,200z |
12,000z |
Stoutbone |
|
MATERIAL |
The bone of a large, high
ranking monster. Very sturdy. |
6 |
99 |
800z |
8,000z |
Great Stoutbone |
|
MATERIAL |
The bone of a large, high
ranking monster. Extremely
solid and durable. |
6 |
99 |
1,300z |
13,000z |
Hunter Symbol I |
|
MATERIAL |
Proof that you've hunted
a tempered monster, certifying
your strength. |
6 |
99 |
1,000z |
10,000z |
Hunter Symbol II |
|
MATERIAL |
Proof that you've hunted
a fierce tempered monster,
certifying your fearlessness. |
7 |
99 |
2,000z |
20,000z |
Hunter Symbol III |
|
MATERIAL |
Proof that you've hunted
a vicious tempered monster,
certifying your heroism. |
8 |
99 |
3,000z |
30,000z |
Gold Melding Ticket |
|
MATERIAL |
A ticket used by Wyverians. Hand
it over when melding decorations
to get a great discount. |
7 |
99 |
100z |
1,000z |
Gold Relic Ticket |
|
MATERIAL |
A ticket used by Wyverians. Hand
it over when melding relics to
get a great discount. |
7 |
99 |
100z |
1,000z |
Guardian Pelt |
|
MATERIAL |
Contains an unknown substance.
It has lost any color it previously
had and courses with energy. |
4 |
99 |
500z |
5,000z |
Guardian Pelt+ |
|
MATERIAL |
A high-quality Guardian pelt.
Exceptionally smooth and tough. |
6 |
99 |
1,500z |
15,000z |
Drearisite |
|
MATERIAL |
A mysterious material smelted in
Azuz. Has been used to make
equipment since ancient times. |
4 |
99 |
100z |
1,000z |
Specklite |
|
MATERIAL |
A mysterious material smelted
in Azuz. Not as pure as it could
be, but still of impeccable quality. |
5 |
99 |
200z |
2,000z |
Argecite |
|
MATERIAL |
A mysterious material smelted
in Azuz. It's apparently primarily
used in high-quality equipment. |
5 |
99 |
300z |
3,000z |
Oricalcite |
|
MATERIAL |
A mysterious, high-quality material
smelted in Azuz. Equipment made
from it is second to none. |
6 |
99 |
400z |
4,000z |
Common Wood Minnow |
|
TOOL |
A common wooden lure shaped
like a small fish. Good for any
kind of fish. |
4 |
1 |
0z |
0z |
Golden Bughead |
|
TOOL |
A lure that looks like a shining
beetle. Good for catching gaudy
fish, like Goldenfish. |
4 |
1 |
0z |
0z |
Emerald Jitterbait |
|
TOOL |
A lure with a blade made of ore.
Good for catching useful fish,
like Sushifish. |
4 |
1 |
0z |
0z |
Tuff Joint Bait |
|
TOOL |
A lure shaped like a Cephalos.
Good for catching large, swift
fish, like Gastronome Tuna. |
4 |
1 |
0z |
0z |
Duster Rig |
|
TOOL |
A lure shaped like a Starduster.
Good for catching fish that like
dark or muddy places, like Gajau. |
4 |
1 |
0z |
0z |
Tentacle Jig |
|
TOOL |
A lure made with thorngrass.
Good for catching aquatic creatures
that have tentacles or feelers. |
4 |
1 |
0z |
0z |
Close-range Coating |
|
BOTTLE |
A coating designed to deal more
damage to nearby targets, at the
cost of a reduced maximum range. |
4 |
1 |
0z |
0z |
Power Coating |
|
BOTTLE |
A coating that increases
the attack power of arrows. |
4 |
1 |
0z |
0z |
Pierce Coating |
|
BOTTLE |
A coating that increases piercing
ability. Depending on the monster,
it can deal multiple hits. |
4 |
1 |
0z |
0z |
Paralysis Coating |
|
BOTTLE |
A coating that applies paralysis
effects to arrows. |
4 |
1 |
0z |
0z |
Poison Coating |
|
BOTTLE |
A coating that applies poison
effects to arrows. |
4 |
1 |
0z |
0z |
Sleep Coating |
|
BOTTLE |
A coating that applies sleep
effects to arrows. |
4 |
1 |
0z |
0z |
Blast Coating |
|
BOTTLE |
A coating that applies explosive
powder to arrows. |
4 |
1 |
0z |
0z |
Exhaust Coating |
|
BOTTLE |
A coating that applies a fluid
which induces exhaust to arrows. |
4 |
1 |
0z |
0z |
Whetfish Fin+ |
|
EXPENDABLE |
A fish fin used to sharpen weapons.
Works better than a whetstone
and can be reused if you're lucky. |
4 |
5 |
45z |
135z |
Great Sushifish Scale |
|
EXPENDABLE |
Scale from a Sushifish.
Eat to get a large health/natural
healing boost or to treat bleeding. |
4 |
5 |
45z |
90z |
Old Weapon Shard - Blade |
|
GEM |
A piece of a discarded, old
blade. Needs to be appraised. |
7 |
10 |
0z |
90z |
Old Weapon Shard - Tube |
|
GEM |
A cylindrical part of an old weapon
that's been thrown away. Needs to
be appraised. |
7 |
10 |
0z |
90z |
Old Weapon Shard - Disc |
|
GEM |
A disc-like part of an old weapon
that's been thrown away. Needs to
be appraised. |
7 |
10 |
0z |
90z |
Old Weapon Shard - Device |
|
GEM |
A part of an old weapon that has
some sort of device on it. Needs to
be appraised. |
7 |
10 |
0z |
90z |
Gracium |
|
MATERIAL |
Precious ore from the Iceshard Cliffs.
Swathed in frigid air that shines pale
blue when the light catches it. |
6 |
99 |
800z |
8,000z |
Wyverian Bloodstone Shard |
|
MATERIAL |
Obtained from destroying a tempered
wound. Has a deep sanguine hue.
Can be used as a melding material. |
6 |
99 |
80z |
800z |
Wyverian Bloodstone (S) |
|
MATERIAL |
Obtained from destroying a tempered
wound. Has a deep sanguine hue.
Can be used as a melding material. |
6 |
99 |
90z |
900z |
Wyverian Bloodstone |
|
MATERIAL |
Obtained from destroying a tempered
wound. Has a deep sanguine hue.
Can be used as a melding material. |
7 |
99 |
100z |
1,000z |
Wyverian Bloodstone (L) |
|
MATERIAL |
Obtained from destroying a tempered
wound. Larger than most of its type.
Can be used as a melding material. |
7 |
99 |
110z |
1,100z |
Wyverian Bloodstone Chunk |
|
MATERIAL |
Obtained from destroying a tempered
wound. One of the largest of its kind.
Can be used as a melding material. |
8 |
99 |
120z |
1,200z |
Balahara Black Pearl |
|
MATERIAL |
A jewel formed from ore that
spent years inside a Balahara.
Bewitchingly beautiful. |
4 |
99 |
3,000z |
30,000z |
Guardian Rathalos Ruby |
|
MATERIAL |
A rare jewel that developed in
a Guardian Rathalos' body. Said
to wield the power of an inferno. |
7 |
99 |
10,200z |
102,000z |
Guardian Rathalos Plate |
|
MATERIAL |
A plate from a Guardian Rathalos.
Strengthened by the flow of energy,
its inherent heat blazes forth. |
5 |
99 |
3,360z |
33,600z |
Jin Dahaad Tail |
|
MATERIAL |
The tail of a Jin Dahaad. Has a
cooling organ that continues to
make cold air even when severed. |
6 |
99 |
5,060z |
50,600z |
Expedition Headgear Ticket |
|
MATERIAL |
A ticket inscribed with the emblem
of the expedition. Give it to the
Smithy to get special equipment. |
6 |
99 |
350z |
3,500z |
Zoh Shia Certificate S |
|
MATERIAL |
A Guild certificate awarded to
those who have hunted Zoh
Shia. Used to make equipment. |
6 |
99 |
3,200z |
32,000z |
Zoh Shia Crystalscale |
|
MATERIAL |
A crystallized Zoh Shia scale.
Its dull glow evinces the great
energy it contains. |
6 |
99 |
3,200z |
32,000z |
Zoh Shia Layershell |
|
MATERIAL |
The coiled nature of Zoh Shia's
layered shell looks as though it
protects as much as it constricts. |
6 |
99 |
4,800z |
48,000z |
Zoh Shia Stakeclaw |
|
MATERIAL |
Stake-like Zoh Shia claws extended
by hardened Wylk. The Wylkrystal
growths are eerily uniform. |
6 |
99 |
5,760z |
57,600z |
Zoh Shia Crystalhorn |
|
MATERIAL |
A crystal-coated Zoh Shia horn.
Heavy and wedge-like, as though
it were used to seal something. |
6 |
99 |
6,400z |
64,000z |
Zoh Shia Crystaltail |
|
MATERIAL |
A crystal-covered Zoh Shia tail.
The crystals continue to grow
even after the tail is severed. |
6 |
99 |
7,040z |
70,400z |
Faux Whitegleam Orb |
|
MATERIAL |
An inorganic orb from inside Zoh
Shia. Something wriggles deep
within its elaborate design. |
7 |
99 |
19,200z |
192,000z |
Blackember Mass |
|
MATERIAL |
A small, swollen mass from the
inside of Zoh Shia. It pulses
with an alien-like quality. |
6 |
99 |
6,400z |
64,000z |
Mizutsune Certificate S |
|
MATERIAL |
A Guild certificate awarded to those
who have hunted a Mizutsune.
Used to make equipment. |
6 |
99 |
1,750z |
17,500z |
Mizutsune Scale+ |
|
MATERIAL |
A high-quality Mizutsune scale.
Older scales polished over
time can be very valuable. |
6 |
99 |
1,750z |
17,500z |
Mizutsune Purplefur+ |
|
MATERIAL |
High-quality purple Mizutsune
fur. More foam-absorbent than
its lighter counterpart. |
6 |
99 |
2,625z |
26,250z |
Mizutsune Claw+ |
|
MATERIAL |
Friction-reducing bubblefoam
helps this deadly claw slice
through prey like sushi. |
6 |
99 |
3,500z |
35,000z |
Mizutsune Fin+ |
|
MATERIAL |
A high-quality Mizutsune fin.
Bubblefoam gives it an elegant
pattern prettier than dye. |
6 |
99 |
3,500z |
35,000z |
Mizutsune Tail |
|
MATERIAL |
A flowing Mizutsune tail.
It's prized for its supple
fur and beautiful scales. |
6 |
99 |
3,850z |
38,500z |
Bubblefoam+ |
|
MATERIAL |
The top layer of Mizutsune
fluid. Removes impurities
and is used in many rituals. |
6 |
99 |
3,150z |
31,500z |
Mizutsune Water Orb |
|
MATERIAL |
A multicolored orb formed
from a crystalized Mizutsune
scale and bubblefoam. |
7 |
99 |
10,500z |
105,000z |
Rey Dau Certificate γ |
|
MATERIAL |
A Guild certificate for hunting
an Arch-tempered Rey Dau.
Used to make equipment. |
7 |
99 |
3,200z |
32,000z |
Blossomdance Ticket |
|
MATERIAL |
A ticket you receive for attending
the Blossomdance. Can be
exchanged for festive equipment. |
6 |
99 |
350z |
3,500z |
Blossom Ticket |
|
MATERIAL |
A ticket depicting a flowery set
of armor. Give it to the Smithy
to get special equipment. |
6 |
99 |
450z |
4,500z |
Blossomdance Catalog |
|
MATERIAL |
A ticket depicting elegant
decorations. Give it to the
Smithy to get special equipment. |
6 |
99 |
450z |
4,500z |
Chata Coin |
|
MATERIAL |
A coin given to those who
have bested a Chatacabra
in the Arena. |
6 |
99 |
300z |
3,000z |
Rathian Coin |
|
MATERIAL |
A coin given to those who
have bested a Rathian in
the Arena. |
6 |
99 |
400z |
4,000z |
Barrel Bowling Voucher |
|
MATERIAL |
A voucher for a chance to play
a Grand Hub mini-game. Has
a whimsical DIY look. |
4 |
1 |
500z |
5,000z |
Blossomdance Voucher |
|
MATERIAL |
A voucher usable only during
the Blossomdance. Exchange
it for a festive meal. |
4 |
1 |
500z |
5,000z |
Amstrigian Ticket |
|
MATERIAL |
A ticket depicting the ecology
of Amstrigian. Give it to the
Smithy to get special equipment. |
6 |
99 |
350z |
3,500z |
Sealed Dragon Cloth |
|
MATERIAL |
A cloth used to seal the corpse
of a dreaded elder dragon. Truth
or lie, the ominousness is palatable. |
6 |
99 |
350z |
3,500z |
Blossom Barrel Bomb |
|
EXPENDABLE |
A large barrel bomb from the
Blossomdance. Explodes with
a flurry of flower petals. |
4 |
2 |
52z |
518z |
Pinnacle Coin |
|
MATERIAL |
A commemorative coin bestowed on
hunters who have mastered the craft.
The value of its sheen? Priceless. |
6 |
99 |
500z |
5,000z |
Kunafa Meal Voucher |
|
MATERIAL |
Exchange this voucher in the
Grand Hub Canteen for one order
of the Kunafa regional meal. |
4 |
1 |
400z |
4,000z |
Azuz Meal Voucher |
|
MATERIAL |
Exchange this voucher in the
Grand Hub Canteen for one order
of the Azuz regional meal. |
4 |
1 |
400z |
4,000z |
Sild Meal Voucher |
|
MATERIAL |
Exchange this voucher in the
Grand Hub Canteen for one order
of the Sild regional meal. |
4 |
1 |
400z |
4,000z |
Suja Meal Voucher |
|
MATERIAL |
Exchange this voucher in the
Grand Hub Canteen for one order
of the Suja regional meal. |
4 |
1 |
400z |
4,000z |